This commit is contained in:
laodaming 2023-11-03 16:07:11 +08:00
parent 911ca91800
commit 8759180068

View File

@ -82,16 +82,17 @@ func (l *RenderNotifyLogic) RenderNotify(req *types.RenderNotifyReq, userinfo *a
})
if err != nil {
logx.Error("渲染回调上传文件失败:", err)
if wsConnectOk {
ws := value.(wsConnectItem)
//发送错误信息给前端
ws.renderErrResponse(requestId, info.TemplateTag, info.TaskId, "unity图片上传错误", 0, 0, 0, 0, 0, 0, 0)
}
return resp.SetStatusWithMessage(basic.CodeFileUploadErr, "failed to upload render resource image")
}
uploadUnityRenderImageTakesTime := time.Now().UTC().UnixMilli() - unityRenderEndTime
if wsConnectOk {
//断言连接
ws, ok := value.(wsConnectItem)
if !ok {
logx.Error("渲染回调断言websocket连接失败")
return resp.SetStatusWithMessage(basic.CodeServiceErr, "渲染回调断言websocket连接失败")
}
ws := value.(wsConnectItem)
//发送到出口
ws.sendRenderResultData(websocket_data.RenderImageRspMsg{
RequestId: requestId,
@ -110,11 +111,7 @@ func (l *RenderNotifyLogic) RenderNotify(req *types.RenderNotifyReq, userinfo *a
//渲染失败走下面
if wsConnectOk {
//断言连接
ws, ok := value.(wsConnectItem)
if !ok {
logx.Error("渲染回调断言websocket连接失败")
return resp.SetStatusWithMessage(basic.CodeServiceErr, "渲染回调断言websocket连接失败")
}
ws := value.(wsConnectItem)
//发送错误信息给前端
ws.renderErrResponse(requestId, info.TemplateTag, info.TaskId, "unity云渲染错误:"+req.Msg, 0, 0, 0, 0, 0, 0, 0)
logx.Info("渲染失败且发送了失败信息")