fix
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@ -194,6 +194,7 @@ func (w *wsConnectItem) consumeRenderCache(data []byte) {
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}))
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//如果是传入了指定尺寸,则不走unity
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if renderImageData.RenderData.SizeId > 0 {
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logx.Info("云渲染传入size id则不走unity云渲染,只返回刀版图,render_id:", renderImageData.RenderId)
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return
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}
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//获取唯一id
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