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package logic
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//websocket连接
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import (
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"bytes"
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"encoding/hex"
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"encoding/json"
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"errors"
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"fmt"
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"fusenapi/constants"
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"fusenapi/utils/auth"
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"fusenapi/utils/basic"
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"fusenapi/utils/encryption_decryption"
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"fusenapi/utils/websocket_data"
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"net/http"
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"strings"
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"sync"
"time"
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"github.com/google/uuid"
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"github.com/gorilla/websocket"
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"context"
"fusenapi/server/websocket/internal/svc"
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"github.com/zeromicro/go-zero/core/logx"
)
type DataTransferLogic struct {
logx . Logger
ctx context . Context
svcCtx * svc . ServiceContext
}
func NewDataTransferLogic ( ctx context . Context , svcCtx * svc . ServiceContext ) * DataTransferLogic {
return & DataTransferLogic {
Logger : logx . WithContext ( ctx ) ,
ctx : ctx ,
svcCtx : svcCtx ,
}
}
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var (
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//临时对象缓存池
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buffPool = sync . Pool {
New : func ( ) interface { } {
return bytes . Buffer { }
} ,
}
//升级websocket
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upgrader = websocket . Upgrader {
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//最大可读取大小 1M
ReadBufferSize : 1024 ,
//最大可写大小 1M
WriteBufferSize : 1024 ,
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//握手超时时间15s
HandshakeTimeout : time . Second * 15 ,
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//允许跨域
CheckOrigin : func ( r * http . Request ) bool {
return true
} ,
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//写的缓冲队列
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WriteBufferPool : & buffPool ,
//是否支持压缩
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EnableCompression : true ,
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}
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//websocket连接存储
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mapConnPool = sync . Map { }
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//用户标识的连接(白板用户不存)
mapUserConnPool = make ( map [ string ] map [ string ] struct { } ) //key是user_id +"_"+guest_id ( val是个普通map, 存储这个用户的所有连接标识)
//用户标识的连接增删操作队列
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userConnPoolCtlChan = make ( chan userConnPoolCtlChanItem , getCacheChanLenByLevel ( 4 ) )
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//是否开启debug
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openDebug = true
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//允许跨域的origin
mapAllowOrigin = map [ string ] struct { } {
"https://www.fusen.3718.cn" : struct { } { } ,
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"http://www.fusen.3718.cn" : struct { } { } ,
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}
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)
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// 用户标识的连接增删操作队列传输的值的结构
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type userConnPoolCtlChanItem struct {
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userId int64 //必须( 两个用户id任意一个不为0)
guestId int64 //必须( 两个用户id任意一个不为0)
uniqueId string //主连接池唯一标识(添加/删除时候必须)
message [ ] byte //消息(发送消息传的,格式是经过标准输出序列化后的数据)
messageType constants . Websocket //消息类型(发送消息传的)
option int64 //操作 2发消息 1增加 0删除
}
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// 每个连接的连接基本属性
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type wsConnectItem struct {
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conn * websocket . Conn //websocket的连接(基本属性)
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userAgent string //用户代理头信息(基本属性,用于重连标识验证因素之一)
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logic * DataTransferLogic //logic(基本属性,用于获取上下文,配置或者操作数据库)
closeChan chan struct { } //ws连接关闭chan(基本属性)
isClose bool //是否已经关闭(基本属性)
uniqueId string //ws连接唯一标识(基本属性)
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inChan chan [ ] byte //接受消息缓冲队列(基本属性)
outChan chan [ ] byte //要发送回客户端的消息缓冲队列(基本属性)
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mutex sync . Mutex //互斥锁(基本属性)
userId int64 //用户id(基本属性)
guestId int64 //游客id(基本属性)
extendRenderProperty extendRenderProperty //扩展云渲染属性(扩展属性)
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}
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// 请求建立连接, 升级websocket协议
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func ( l * DataTransferLogic ) DataTransfer ( w http . ResponseWriter , r * http . Request ) {
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origin := r . Header . Get ( "Origin" )
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//判断是不是允许的跨域
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if ! openDebug {
upgrader . CheckOrigin = func ( r * http . Request ) bool {
if _ , ok := mapAllowOrigin [ origin ] ; ! ok {
return false
}
return true
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}
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}
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//把子协议携带的token设置到标准token头信息中
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token := r . Header . Get ( "Sec-Websocket-Protocol" )
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//有token是正常用户, 无则是白板用户, 也可以连接
if token != "" {
r . Header . Set ( "Authorization" , "Bearer " + token )
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//设置Sec-Websocket-Protocol
upgrader . Subprotocols = [ ] string { token }
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}
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//判断下是否火狐浏览器(获取浏览器第一条消息返回有收不到的bug需要延迟1秒)
userAgent := r . Header . Get ( "User-Agent" )
//是否火狐浏览器
isFirefoxBrowser := false
if strings . Contains ( userAgent , "Firefox" ) {
isFirefoxBrowser = true
}
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//升级websocket
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conn , err := upgrader . Upgrade ( w , r , nil )
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if err != nil {
logx . Error ( "http upgrade websocket err:" , err )
return
}
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//鉴权不成功后断开
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var (
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userInfo * auth . UserInfo
isAuth bool
)
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isAuth , userInfo = l . checkAuth ( r )
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if ! isAuth {
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//未授权响应消息
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l . unAuthResponse ( conn , isFirefoxBrowser )
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conn . Close ( )
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return
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}
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//设置连接
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ws , err := l . setConnPool ( conn , userInfo , isFirefoxBrowser , userAgent )
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if err != nil {
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conn . Close ( )
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return
}
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//循环读客户端信息
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go ws . reciveBrowserMessage ( )
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//消费出口数据并发送浏览器端
go ws . consumeOutChanData ( )
//消费入口数据
go ws . consumeInChanData ( )
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//操作连接中渲染任务的增加/删除
go ws . operationRenderTask ( )
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//消费渲染缓冲队列
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go ws . consumeRenderImageData ( )
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//心跳
ws . heartbeat ( )
}
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// 设置连接
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func ( l * DataTransferLogic ) setConnPool ( conn * websocket . Conn , userInfo * auth . UserInfo , isFirefoxBrowser bool , userAgent string ) ( wsConnectItem , error ) {
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//生成连接唯一标识( 失败重试10次)
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uniqueId , err := l . getUniqueId ( userInfo , userAgent , 10 )
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if err != nil {
//发送获取唯一标识失败的消息
l . sendGetUniqueIdErrResponse ( conn )
return wsConnectItem { } , err
}
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//根据不同用户获取不同缓冲队列长度
websocketInChanLen , websocketOutChanLen , renderImageTaskCtlChanLen , renderChanLen := getCacheChanLenByUser ( userInfo . UserId , userInfo . GuestId )
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ws := wsConnectItem {
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conn : conn ,
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userAgent : userAgent ,
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logic : l ,
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closeChan : make ( chan struct { } , 1 ) ,
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isClose : false ,
uniqueId : uniqueId ,
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inChan : make ( chan [ ] byte , websocketInChanLen ) ,
outChan : make ( chan [ ] byte , websocketOutChanLen ) ,
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mutex : sync . Mutex { } ,
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userId : userInfo . UserId ,
guestId : userInfo . GuestId ,
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extendRenderProperty : extendRenderProperty {
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renderImageTask : make ( map [ string ] * renderTask ) ,
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renderImageTaskCtlChan : make ( chan renderImageControlChanItem , renderImageTaskCtlChanLen ) ,
renderChan : make ( chan [ ] byte , renderChanLen ) ,
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} ,
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}
//保存连接
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mapConnPool . Store ( uniqueId , ws )
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//非白板用户, 需要为这个用户建立map索引便于通过用户查询
if userInfo . IsUser ( ) || userInfo . IsGuest ( ) {
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createUserConnPoolElement ( userInfo . UserId , userInfo . GuestId , uniqueId )
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}
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if isFirefoxBrowser {
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time . Sleep ( time . Second * 1 ) //兼容下火狐(直接发回去收不到第一条消息:有待研究)
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}
ws . sendToOutChan ( ws . respondDataFormat ( constants . WEBSOCKET_CONNECT_SUCCESS , uniqueId ) )
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return ws , nil
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}
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// 根据level获取缓冲队列长度
func getCacheChanLenByLevel ( level int ) int {
switch level {
case 1 :
return 50
case 2 :
return 100
case 3 :
return 500
case 4 :
return 1000
default :
return 50
}
}
// 根据用户获取缓冲队列长度
func getCacheChanLenByUser ( userId , guestId int64 ) ( websocketInChanLen , websocketOutChanLen , renderImageTaskCtlChanLen , renderChanLen int ) {
var l int
if userId > 0 {
l = getCacheChanLenByLevel ( 3 )
} else if guestId > 0 {
l = getCacheChanLenByLevel ( 2 )
} else {
l = getCacheChanLenByLevel ( 2 )
}
return l , l , l , l
}
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// 添加用户索引池ws连接
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func createUserConnPoolElement ( userId , guestId int64 , uniqueId string ) {
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data := userConnPoolCtlChanItem {
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userId : userId ,
guestId : guestId ,
uniqueId : uniqueId ,
message : nil ,
messageType : "" ,
option : 1 ,
}
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select {
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case userConnPoolCtlChan <- data :
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return
case <- time . After ( time . Millisecond * 200 ) :
return
}
}
// 从用户索引池删除ws连接
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func deleteUserConnPoolElement ( userId , guestId int64 , uniqueId string ) {
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data := userConnPoolCtlChanItem {
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userId : userId ,
guestId : guestId ,
uniqueId : uniqueId ,
message : nil ,
messageType : "" ,
option : 0 ,
}
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select {
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case userConnPoolCtlChan <- data :
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return
case <- time . After ( time . Millisecond * 200 ) :
return
}
}
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// 根据用户索引发现链接并发送(广播)消息到出口队列
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func sendToOutChanByUserIndex ( userId , guestId int64 , message [ ] byte ) {
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data := userConnPoolCtlChanItem {
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userId : userId ,
guestId : guestId ,
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uniqueId : "" ,
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message : message ,
option : 2 ,
}
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select {
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case userConnPoolCtlChan <- data :
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return
case <- time . After ( time . Millisecond * 200 ) :
return
}
}
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// 消费用户索引创建/删除/发送消息中的任务数据
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func ConsumeUserConnPoolCtlChanData ( ctx context . Context ) {
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defer func ( ) {
if err := recover ( ) ; err != nil {
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logx . Error ( "ConsumeUserConnPoolCtlChanData panic:" , err )
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}
} ( )
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go func ( ) {
select {
case <- ctx . Done ( ) :
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panic ( "ConsumeUserConnPoolCtlChanData ctx deadline" )
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}
} ( )
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var (
data userConnPoolCtlChanItem
userKey string
)
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for {
select {
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case data = <- userConnPoolCtlChan :
userKey = getmapUserConnPoolUniqueId ( data . userId , data . guestId )
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switch data . option {
case 2 : //发送消息
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logx . Info ( "通过用户id索引发送消息" )
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mapUserUniqueId , ok := mapUserConnPool [ userKey ]
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if ! ok {
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logx . Info ( "通过用户id索引发送消息,连接不存在, 用户索引key:" , userKey )
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continue
}
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for uniqueId , _ := range mapUserUniqueId {
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//根据uniqueId查询原始池中连接
mapConnPoolVal , ok := mapConnPool . Load ( uniqueId )
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if ! ok {
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logx . Info ( "通过用户id索引发送消息,连接不存在, 用户索引key:" , userKey , " 原始uniqueId:" , uniqueId )
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continue
}
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originConn , ok := mapConnPoolVal . ( wsConnectItem )
if ! ok {
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logx . Error ( "通过用户id索引发送消息,断言原始连接失败, 用户索引key:" , userKey , " 原始uniqueId:" , uniqueId )
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continue
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}
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originConn . sendToOutChan ( data . message )
}
case 1 : //添加
logx . Info ( "添加用户id索引标识: " , data . uniqueId )
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//存在这个用户的map池子
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if mapUserUniqueId , ok := mapUserConnPool [ userKey ] ; ok {
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mapUserUniqueId [ data . uniqueId ] = struct { } { }
} else {
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mapUserConnPool [ userKey ] = make ( map [ string ] struct { } )
mapUserConnPool [ userKey ] [ data . uniqueId ] = struct { } { }
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}
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case 0 : //删除
logx . Info ( "删除用户id索引标识: " , data . uniqueId )
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if mapUserUniqueId , ok := mapUserConnPool [ userKey ] ; ok {
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delete ( mapUserUniqueId , data . uniqueId )
}
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}
}
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}
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}
// 获取mapUserConnPool唯一id
func getmapUserConnPoolUniqueId ( userId , guestId int64 ) ( uniqueId string ) {
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if userId > 0 {
guestId = 0
}
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return fmt . Sprintf ( "%d_%d" , userId , guestId )
}
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// 获取websocket发送到前端使用的数据传输类型( debug开启是文本, 否则是二进制)
func getWebsocketBaseTransferDataFormat ( ) int {
if openDebug {
return websocket . TextMessage
}
return websocket . BinaryMessage
}
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// 获取唯一id
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func ( l * DataTransferLogic ) getUniqueId ( userInfo * auth . UserInfo , userAgent string , retryTimes int ) ( uniqueId string , err error ) {
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if retryTimes < 0 {
return "" , errors . New ( "failed to get unique id" )
}
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//后面拼接上用户id
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uniqueId = hex . EncodeToString ( [ ] byte ( uuid . New ( ) . String ( ) ) ) + getUserJoinPart ( userInfo . UserId , userInfo . GuestId , userAgent )
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//存在则从新获取
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if _ , ok := mapConnPool . Load ( uniqueId ) ; ok {
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uniqueId , err = l . getUniqueId ( userInfo , userAgent , retryTimes - 1 )
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if err != nil {
return "" , err
}
}
//加密
uniqueId , err = encryption_decryption . CBCEncrypt ( uniqueId )
if err != nil {
return "" , err
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}
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return uniqueId , nil
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}
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// 鉴权
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func ( l * DataTransferLogic ) checkAuth ( r * http . Request ) ( isAuth bool , userInfo * auth . UserInfo ) {
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// 解析JWT token,并对空用户进行判断
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userInfo , err := basic . ParseJwtToken ( r , l . svcCtx )
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if err != nil {
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return false , nil
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}
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if userInfo . UserId > 0 {
userInfo . GuestId = 0
}
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//白板用户
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return true , userInfo
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}
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// 鉴权失败通知
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func ( l * DataTransferLogic ) unAuthResponse ( conn * websocket . Conn , isFirefoxBrowser bool ) {
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rsp := websocket_data . DataTransferData {
T : constants . WEBSOCKET_UNAUTH ,
D : nil ,
}
b , _ := json . Marshal ( rsp )
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if isFirefoxBrowser {
time . Sleep ( time . Second * 1 ) //兼容下火狐(直接发回去收不到第一条消息:有待研究)
}
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//先发一条正常信息
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_ = conn . WriteMessage ( getWebsocketBaseTransferDataFormat ( ) , b )
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//发送关闭信息
_ = conn . WriteMessage ( websocket . CloseMessage , nil )
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}
// 获取唯一标识失败通知
func ( l * DataTransferLogic ) sendGetUniqueIdErrResponse ( conn * websocket . Conn ) {
time . Sleep ( time . Second * 1 ) //兼容下火狐(直接发回去收不到第一条消息:有待研究)
rsp := websocket_data . DataTransferData {
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T : constants . WEBSOCKET_CONNECT_ERR ,
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D : "err to gen unique id " ,
}
b , _ := json . Marshal ( rsp )
//先发一条正常信息
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_ = conn . WriteMessage ( getWebsocketBaseTransferDataFormat ( ) , b )
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//发送关闭信息
_ = conn . WriteMessage ( websocket . CloseMessage , nil )
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}
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// 心跳检测
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func ( w * wsConnectItem ) heartbeat ( ) {
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tick := time . Tick ( time . Second * 5 )
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for {
select {
case <- w . closeChan :
return
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case <- tick :
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//发送心跳信息
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if err := w . conn . WriteMessage ( websocket . PongMessage , nil ) ; err != nil {
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logx . Error ( "发送心跳信息异常,关闭连接:" , w . uniqueId , err )
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w . close ( )
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return
}
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}
}
}
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// 关闭websocket连接
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func ( w * wsConnectItem ) close ( ) {
w . mutex . Lock ( )
defer w . mutex . Unlock ( )
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logx . Info ( "###websocket:" , w . uniqueId , " uid:" , w . userId , " gid:" , w . guestId , " is closing...." )
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//发送关闭信息
_ = w . conn . WriteMessage ( websocket . CloseMessage , nil )
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w . conn . Close ( )
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mapConnPool . Delete ( w . uniqueId )
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if ! w . isClose {
w . isClose = true
close ( w . closeChan )
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//删除用户级索引
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deleteUserConnPoolElement ( w . userId , w . guestId , w . uniqueId )
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}
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logx . Info ( "###websocket:" , w . uniqueId , " uid:" , w . userId , " gid:" , w . guestId , " is closed" )
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}
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// 读取出口缓冲队列数据输出返回给浏览器端
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func ( w * wsConnectItem ) consumeOutChanData ( ) {
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defer func ( ) {
if err := recover ( ) ; err != nil {
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logx . Error ( "consumeOutChanData panic:" , err )
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}
} ( )
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for {
select {
case <- w . closeChan : //如果关闭了
return
case data := <- w . outChan :
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if err := w . conn . WriteMessage ( websocket . TextMessage , data ) ; err != nil {
logx . Error ( "websocket write loop err:" , err )
w . close ( )
return
}
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}
}
}
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// 消费websocket入口数据池中的数据
func ( w * wsConnectItem ) consumeInChanData ( ) {
defer func ( ) {
if err := recover ( ) ; err != nil {
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logx . Error ( "consumeInChanData:" , err )
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}
} ( )
for {
select {
case <- w . closeChan :
return
case data := <- w . inChan :
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//对不同消息类型分发处理
w . allocationProcessing ( data )
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}
}
}
// 接受浏览器端发来的消息并写入入口缓冲队列
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func ( w * wsConnectItem ) reciveBrowserMessage ( ) {
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defer func ( ) {
if err := recover ( ) ; err != nil {
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logx . Error ( "acceptBrowserMessage panic:" , err )
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}
} ( )
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for {
select {
case <- w . closeChan : //如果关闭了
return
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default : //收取消息
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msgType , data , err := w . conn . ReadMessage ( )
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if err != nil {
logx . Error ( "接受信息错误:" , err )
//关闭连接
w . close ( )
return
}
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switch msgType {
case websocket . PingMessage , websocket . PongMessage : //心跳消息(过滤不处理)
continue
case websocket . BinaryMessage , websocket . TextMessage : //主要消息
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w . sendToInChan ( data )
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case websocket . CloseMessage : //客户端主动关闭消息
w . close ( )
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}
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}
}
}
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// 把要传递给客户端的数据放入出口缓冲队列
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func ( w * wsConnectItem ) sendToOutChan ( data [ ] byte ) {
select {
case <- w . closeChan :
return
case w . outChan <- data :
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return
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case <- time . After ( time . Millisecond * 200 ) : //阻塞超过200ms丢弃
logx . Error ( "failed to send to out chan,time expired,data:" , string ( data ) )
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return
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}
}
// 发送接受到的消息到入口缓冲队列中
func ( w * wsConnectItem ) sendToInChan ( data [ ] byte ) {
select {
case <- w . closeChan : //关闭了
return
case w . inChan <- data :
return
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case <- time . After ( time . Millisecond * 200 ) : //200豪秒超时丢弃, 说明超过消费速度了
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w . sendToOutChan ( w . respondDataFormat ( constants . WEBSOCKET_INCOME_CACHE_QUEUE_OVERFLOW , "send message is too frequent,the message is ignore by system:" + string ( data ) ) )
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return
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}
}
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// 格式化为websocket标准返回格式
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func ( w * wsConnectItem ) respondDataFormat ( msgType constants . Websocket , data interface { } ) [ ] byte {
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d := websocket_data . DataTransferData {
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T : msgType ,
D : data ,
}
b , _ := json . Marshal ( d )
return b
}
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// 处理入口缓冲队列中不同类型的数据(分发处理)
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func ( w * wsConnectItem ) allocationProcessing ( data [ ] byte ) {
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var parseInfo websocket_data . DataTransferData
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if err := json . Unmarshal ( data , & parseInfo ) ; err != nil {
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w . incomeDataFormatErrResponse ( "invalid format of income message:" + string ( data ) )
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logx . Error ( "invalid format of websocket message:" , err )
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return
}
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d , _ := json . Marshal ( parseInfo . D )
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//获取工厂实例
processor := w . newAllocationProcessor ( parseInfo . T )
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if processor == nil {
logx . Error ( "未知消息类型:" , string ( data ) )
return
}
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//执行工厂方法
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processor . allocationMessage ( w , d )
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}