23a014ab57
Per the review comments.
361 lines
14 KiB
Markdown
361 lines
14 KiB
Markdown
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### Generic Build Instructions ###
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#### Setup ####
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To build Google Test and your tests that use it, you need to tell your
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build system where to find its headers and source files. The exact
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way to do it depends on which build system you use, and is usually
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straightforward.
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#### Build ####
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Suppose you put Google Test in directory `${GTEST_DIR}`. To build it,
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create a library build target (or a project as called by Visual Studio
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and Xcode) to compile
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${GTEST_DIR}/src/gtest-all.cc
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with `${GTEST_DIR}/include` in the system header search path and `${GTEST_DIR}`
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in the normal header search path. Assuming a Linux-like system and gcc,
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something like the following will do:
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g++ -isystem ${GTEST_DIR}/include -I${GTEST_DIR} \
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-pthread -c ${GTEST_DIR}/src/gtest-all.cc
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ar -rv libgtest.a gtest-all.o
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(We need `-pthread` as Google Test uses threads.)
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Next, you should compile your test source file with
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`${GTEST_DIR}/include` in the system header search path, and link it
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with gtest and any other necessary libraries:
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g++ -isystem ${GTEST_DIR}/include -pthread path/to/your_test.cc libgtest.a \
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-o your_test
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As an example, the make/ directory contains a Makefile that you can
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use to build Google Test on systems where GNU make is available
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(e.g. Linux, Mac OS X, and Cygwin). It doesn't try to build Google
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Test's own tests. Instead, it just builds the Google Test library and
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a sample test. You can use it as a starting point for your own build
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script.
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If the default settings are correct for your environment, the
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following commands should succeed:
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cd ${GTEST_DIR}/make
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make
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./sample1_unittest
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If you see errors, try to tweak the contents of `make/Makefile` to make
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them go away. There are instructions in `make/Makefile` on how to do
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it.
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### Using CMake ###
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Google Test comes with a CMake build script (
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[CMakeLists.txt](CMakeLists.txt)) that can be used on a wide range of platforms ("C" stands for
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cross-platform.). If you don't have CMake installed already, you can
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download it for free from <http://www.cmake.org/>.
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CMake works by generating native makefiles or build projects that can
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be used in the compiler environment of your choice. You can either
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build Google Test as a standalone project or it can be incorporated
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into an existing CMake build for another project.
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#### Standalone CMake Project ####
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When building Google Test as a standalone project, the typical
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workflow starts with:
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mkdir mybuild # Create a directory to hold the build output.
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cd mybuild
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cmake ${GTEST_DIR} # Generate native build scripts.
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If you want to build Google Test's samples, you should replace the
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last command with
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cmake -Dgtest_build_samples=ON ${GTEST_DIR}
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If you are on a \*nix system, you should now see a Makefile in the
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current directory. Just type 'make' to build gtest.
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If you use Windows and have Visual Studio installed, a `gtest.sln` file
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and several `.vcproj` files will be created. You can then build them
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using Visual Studio.
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On Mac OS X with Xcode installed, a `.xcodeproj` file will be generated.
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#### Incorporating Into An Existing CMake Project ####
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If you want to use gtest in a project which already uses CMake, then a
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more robust and flexible approach is to build gtest as part of that
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project directly. This is done by making the GoogleTest source code
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available to the main build and adding it using CMake's
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`add_subdirectory()` command. This has the significant advantage that
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the same compiler and linker settings are used between gtest and the
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rest of your project, so issues associated with using incompatible
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libraries (eg debug/release), etc. are avoided. This is particularly
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useful on Windows. Making GoogleTest's source code available to the
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main build can be done a few different ways:
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* Download the GoogleTest source code manually and place it at a
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known location. This is the least flexible approach and can make
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it more difficult to use with continuous integration systems, etc.
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* Embed the GoogleTest source code as a direct copy in the main
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project's source tree. This is often the simplest approach, but is
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also the hardest to keep up to date. Some organizations may not
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permit this method.
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* Add GoogleTest as a git submodule or equivalent. This may not
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always be possible or appropriate. Git submodules, for example,
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have their own set of advantages and drawbacks.
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* Use CMake to download GoogleTest as part of the build's configure
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step. This is just a little more complex, but doesn't have the
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limitations of the other methods.
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The last of the above methods is implemented with a small piece
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of CMake code in a separate file (e.g. `CMakeLists.txt.in`) which
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is copied to the build area and then invoked as a sub-build
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_during the CMake stage_. That directory is then pulled into the
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main build with `add_subdirectory()`. For example:
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New file `CMakeLists.txt.in`:
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cmake_minimum_required(VERSION 2.8.2)
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project(googletest-download NONE)
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include(ExternalProject)
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ExternalProject_Add(googletest
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GIT_REPOSITORY https://github.com/google/googletest.git
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GIT_TAG master
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SOURCE_DIR "${CMAKE_BINARY_DIR}/googletest-src"
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BINARY_DIR "${CMAKE_BINARY_DIR}/googletest-build"
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CONFIGURE_COMMAND ""
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BUILD_COMMAND ""
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INSTALL_COMMAND ""
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TEST_COMMAND ""
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)
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Existing build's `CMakeLists.txt`:
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# Download and unpack googletest at configure time
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configure_file(CMakeLists.txt.in googletest-download/CMakeLists.txt)
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execute_process(COMMAND ${CMAKE_COMMAND} -G "${CMAKE_GENERATOR}" .
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RESULT_VARIABLE result
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WORKING_DIRECTORY ${CMAKE_BINARY_DIR}/googletest-download )
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if(result)
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message(FATAL_ERROR "CMake step for googletest failed: ${result}")
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endif()
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execute_process(COMMAND ${CMAKE_COMMAND} --build .
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RESULT_VARIABLE result
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WORKING_DIRECTORY ${CMAKE_BINARY_DIR}/googletest-download )
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if(result)
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message(FATAL_ERROR "Build step for googletest failed: ${result}")
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endif()
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# Prevent overriding the parent project's compiler/linker
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# settings on Windows
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set(gtest_force_shared_crt ON CACHE BOOL "" FORCE)
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# Add googletest directly to our build. This defines
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# the gtest and gtest_main targets.
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add_subdirectory(${CMAKE_BINARY_DIR}/googletest-src
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${CMAKE_BINARY_DIR}/googletest-build
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EXCLUDE_FROM_ALL)
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# The gtest/gtest_main targets carry header search path
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# dependencies automatically when using CMake 2.8.11 or
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# later. Otherwise we have to add them here ourselves.
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if (CMAKE_VERSION VERSION_LESS 2.8.11)
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include_directories("${gtest_SOURCE_DIR}/include")
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endif()
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# Now simply link against gtest or gtest_main as needed. Eg
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add_executable(example example.cpp)
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target_link_libraries(example gtest_main)
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add_test(NAME example_test COMMAND example)
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Note that this approach requires CMake 2.8.2 or later due to
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its use of the `ExternalProject_Add()` command. The above
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technique is discussed in more detail in
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[this separate article](http://crascit.com/2015/07/25/cmake-gtest/)
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which also contains a link to a fully generalized implementation
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of the technique.
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##### Visual Studio Dynamic vs Static Runtimes #####
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By default, new Visual Studio projects link the C runtimes dynamically
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but Google Test links them statically.
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This will generate an error that looks something like the following:
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gtest.lib(gtest-all.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in main.obj
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Google Test already has a CMake option for this: `gtest_force_shared_crt`
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Enabling this option will make gtest link the runtimes dynamically too,
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and match the project in which it is included.
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### Legacy Build Scripts ###
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Before settling on CMake, we have been providing hand-maintained build
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projects/scripts for Visual Studio, Xcode, and Autotools. While we
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continue to provide them for convenience, they are not actively
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maintained any more. We highly recommend that you follow the
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instructions in the above sections to integrate Google Test
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with your existing build system.
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If you still need to use the legacy build scripts, here's how:
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The msvc\ folder contains two solutions with Visual C++ projects.
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Open the `gtest.sln` or `gtest-md.sln` file using Visual Studio, and you
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are ready to build Google Test the same way you build any Visual
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Studio project. Files that have names ending with -md use DLL
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versions of Microsoft runtime libraries (the /MD or the /MDd compiler
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option). Files without that suffix use static versions of the runtime
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libraries (the /MT or the /MTd option). Please note that one must use
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the same option to compile both gtest and the test code. If you use
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Visual Studio 2005 or above, we recommend the -md version as /MD is
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the default for new projects in these versions of Visual Studio.
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On Mac OS X, open the `gtest.xcodeproj` in the `xcode/` folder using
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Xcode. Build the "gtest" target. The universal binary framework will
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end up in your selected build directory (selected in the Xcode
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"Preferences..." -> "Building" pane and defaults to xcode/build).
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Alternatively, at the command line, enter:
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xcodebuild
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This will build the "Release" configuration of gtest.framework in your
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default build location. See the "xcodebuild" man page for more
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information about building different configurations and building in
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different locations.
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If you wish to use the Google Test Xcode project with Xcode 4.x and
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above, you need to either:
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* update the SDK configuration options in xcode/Config/General.xconfig.
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Comment options `SDKROOT`, `MACOS_DEPLOYMENT_TARGET`, and `GCC_VERSION`. If
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you choose this route you lose the ability to target earlier versions
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of MacOS X.
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* Install an SDK for an earlier version. This doesn't appear to be
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supported by Apple, but has been reported to work
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(http://stackoverflow.com/questions/5378518).
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### Tweaking Google Test ###
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Google Test can be used in diverse environments. The default
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configuration may not work (or may not work well) out of the box in
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some environments. However, you can easily tweak Google Test by
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defining control macros on the compiler command line. Generally,
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these macros are named like `GTEST_XYZ` and you define them to either 1
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or 0 to enable or disable a certain feature.
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We list the most frequently used macros below. For a complete list,
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see file [include/gtest/internal/gtest-port.h](include/gtest/internal/gtest-port.h).
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### Choosing a TR1 Tuple Library ###
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Some Google Test features require the C++ Technical Report 1 (TR1)
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tuple library, which is not yet available with all compilers. The
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good news is that Google Test implements a subset of TR1 tuple that's
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enough for its own need, and will automatically use this when the
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compiler doesn't provide TR1 tuple.
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Usually you don't need to care about which tuple library Google Test
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uses. However, if your project already uses TR1 tuple, you need to
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tell Google Test to use the same TR1 tuple library the rest of your
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project uses, or the two tuple implementations will clash. To do
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that, add
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-DGTEST_USE_OWN_TR1_TUPLE=0
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to the compiler flags while compiling Google Test and your tests. If
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you want to force Google Test to use its own tuple library, just add
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-DGTEST_USE_OWN_TR1_TUPLE=1
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to the compiler flags instead.
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If you don't want Google Test to use tuple at all, add
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-DGTEST_HAS_TR1_TUPLE=0
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and all features using tuple will be disabled.
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### Multi-threaded Tests ###
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Google Test is thread-safe where the pthread library is available.
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After `#include "gtest/gtest.h"`, you can check the `GTEST_IS_THREADSAFE`
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macro to see whether this is the case (yes if the macro is `#defined` to
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1, no if it's undefined.).
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If Google Test doesn't correctly detect whether pthread is available
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in your environment, you can force it with
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-DGTEST_HAS_PTHREAD=1
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or
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-DGTEST_HAS_PTHREAD=0
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When Google Test uses pthread, you may need to add flags to your
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compiler and/or linker to select the pthread library, or you'll get
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link errors. If you use the CMake script or the deprecated Autotools
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script, this is taken care of for you. If you use your own build
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script, you'll need to read your compiler and linker's manual to
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figure out what flags to add.
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### As a Shared Library (DLL) ###
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Google Test is compact, so most users can build and link it as a
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static library for the simplicity. You can choose to use Google Test
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as a shared library (known as a DLL on Windows) if you prefer.
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To compile *gtest* as a shared library, add
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-DGTEST_CREATE_SHARED_LIBRARY=1
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to the compiler flags. You'll also need to tell the linker to produce
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a shared library instead - consult your linker's manual for how to do
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it.
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To compile your *tests* that use the gtest shared library, add
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-DGTEST_LINKED_AS_SHARED_LIBRARY=1
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to the compiler flags.
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Note: while the above steps aren't technically necessary today when
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using some compilers (e.g. GCC), they may become necessary in the
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future, if we decide to improve the speed of loading the library (see
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<http://gcc.gnu.org/wiki/Visibility> for details). Therefore you are
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recommended to always add the above flags when using Google Test as a
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shared library. Otherwise a future release of Google Test may break
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your build script.
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### Avoiding Macro Name Clashes ###
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In C++, macros don't obey namespaces. Therefore two libraries that
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both define a macro of the same name will clash if you `#include` both
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definitions. In case a Google Test macro clashes with another
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library, you can force Google Test to rename its macro to avoid the
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conflict.
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Specifically, if both Google Test and some other code define macro
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FOO, you can add
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-DGTEST_DONT_DEFINE_FOO=1
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to the compiler flags to tell Google Test to change the macro's name
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from `FOO` to `GTEST_FOO`. Currently `FOO` can be `FAIL`, `SUCCEED`,
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or `TEST`. For example, with `-DGTEST_DONT_DEFINE_TEST=1`, you'll
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need to write
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GTEST_TEST(SomeTest, DoesThis) { ... }
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instead of
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TEST(SomeTest, DoesThis) { ... }
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in order to define a test.
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