merging, gmock actions test
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				@ -714,6 +714,8 @@ class MockClass {
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  MOCK_METHOD0(MakeUniqueBase, std::unique_ptr<Base>());
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  MOCK_METHOD0(MakeVectorUnique, std::vector<std::unique_ptr<int>>());
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  MOCK_METHOD1(TakeUnique, int(std::unique_ptr<int>));
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  MOCK_METHOD2(TakeUnique,
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               int(const std::unique_ptr<int>&, std::unique_ptr<int>));
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#endif
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 private:
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@ -765,7 +767,7 @@ TEST(DoDefaultDeathTest, DiesIfUsedInCompositeAction) {
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}
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// Tests that DoDefault() returns the default value set by
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// DefaultValue<T>::Set() when it's not overridden by an ON_CALL().
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// DefaultValue<T>::Set() when it's not overriden by an ON_CALL().
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TEST(DoDefaultTest, ReturnsUserSpecifiedPerTypeDefaultValueWhenThereIsOne) {
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  DefaultValue<int>::Set(1);
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  MockClass mock;
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@ -1420,8 +1422,147 @@ TEST(MockMethodTest, CanReturnMoveOnlyValue_Invoke) {
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  EXPECT_EQ(7, *vresult[0]);
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}
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TEST(MockMethodTest, CanTakeMoveOnlyValue) {
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  MockClass mock;
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  auto make = [](int i) { return std::unique_ptr<int>(new int(i)); };
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  EXPECT_CALL(mock, TakeUnique(_)).WillRepeatedly([](std::unique_ptr<int> i) {
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    return *i;
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  });
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  // DoAll() does not compile, since it would move from its arguments twice.
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  // EXPECT_CALL(mock, TakeUnique(_, _))
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  //     .WillRepeatedly(DoAll(Invoke([](std::unique_ptr<int> j) {}),
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  //     Return(1)));
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  EXPECT_CALL(mock, TakeUnique(testing::Pointee(7)))
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      .WillOnce(Return(-7))
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      .RetiresOnSaturation();
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  EXPECT_CALL(mock, TakeUnique(testing::IsNull()))
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      .WillOnce(Return(-1))
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      .RetiresOnSaturation();
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  EXPECT_EQ(5, mock.TakeUnique(make(5)));
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  EXPECT_EQ(-7, mock.TakeUnique(make(7)));
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  EXPECT_EQ(7, mock.TakeUnique(make(7)));
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  EXPECT_EQ(7, mock.TakeUnique(make(7)));
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  EXPECT_EQ(-1, mock.TakeUnique({}));
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  // Some arguments are moved, some passed by reference.
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  auto lvalue = make(6);
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  EXPECT_CALL(mock, TakeUnique(_, _))
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      .WillOnce([](const std::unique_ptr<int>& i, std::unique_ptr<int> j) {
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        return *i * *j;
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      });
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  EXPECT_EQ(42, mock.TakeUnique(lvalue, make(7)));
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  // The unique_ptr can be saved by the action.
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  std::unique_ptr<int> saved;
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  EXPECT_CALL(mock, TakeUnique(_)).WillOnce([&saved](std::unique_ptr<int> i) {
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    saved = std::move(i);
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    return 0;
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  });
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  EXPECT_EQ(0, mock.TakeUnique(make(42)));
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  EXPECT_EQ(42, *saved);
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}
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#endif  // GTEST_HAS_STD_UNIQUE_PTR_
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#if GTEST_LANG_CXX11
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// Tests for std::function based action.
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int Add(int val, int& ref, int* ptr) {  // NOLINT
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  int result = val + ref + *ptr;
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  ref = 42;
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  *ptr = 43;
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  return result;
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}
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int Deref(std::unique_ptr<int> ptr) { return *ptr; }
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struct Double {
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  template <typename T>
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  T operator()(T t) { return 2 * t; }
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};
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std::unique_ptr<int> UniqueInt(int i) {
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  return std::unique_ptr<int>(new int(i));
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}
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TEST(FunctorActionTest, ActionFromFunction) {
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  Action<int(int, int&, int*)> a = &Add;
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  int x = 1, y = 2, z = 3;
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  EXPECT_EQ(6, a.Perform(std::forward_as_tuple(x, y, &z)));
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  EXPECT_EQ(42, y);
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  EXPECT_EQ(43, z);
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  Action<int(std::unique_ptr<int>)> a1 = &Deref;
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  EXPECT_EQ(7, a1.Perform(std::make_tuple(UniqueInt(7))));
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}
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TEST(FunctorActionTest, ActionFromLambda) {
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  Action<int(bool, int)> a1 = [](bool b, int i) { return b ? i : 0; };
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  EXPECT_EQ(5, a1.Perform(make_tuple(true, 5)));
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  EXPECT_EQ(0, a1.Perform(make_tuple(false, 5)));
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  std::unique_ptr<int> saved;
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  Action<void(std::unique_ptr<int>)> a2 = [&saved](std::unique_ptr<int> p) {
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    saved = std::move(p);
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  };
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  a2.Perform(make_tuple(UniqueInt(5)));
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  EXPECT_EQ(5, *saved);
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}
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TEST(FunctorActionTest, PolymorphicFunctor) {
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  Action<int(int)> ai = Double();
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  EXPECT_EQ(2, ai.Perform(make_tuple(1)));
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  Action<double(double)> ad = Double();  // Double? Double double!
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  EXPECT_EQ(3.0, ad.Perform(make_tuple(1.5)));
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}
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TEST(FunctorActionTest, TypeConversion) {
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  // Numeric promotions are allowed.
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  const Action<bool(int)> a1 = [](int i) { return i > 1; };
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  const Action<int(bool)> a2 = Action<int(bool)>(a1);
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  EXPECT_EQ(1, a1.Perform(make_tuple(42)));
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  EXPECT_EQ(0, a2.Perform(make_tuple(42)));
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  // Implicit constructors are allowed.
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  const Action<bool(std::string)> s1 = [](std::string s) { return !s.empty(); };
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  const Action<int(const char*)> s2 = Action<int(const char*)>(s1);
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  EXPECT_EQ(0, s2.Perform(make_tuple("")));
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  EXPECT_EQ(1, s2.Perform(make_tuple("hello")));
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  // Also between the lambda and the action itself.
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  const Action<bool(std::string)> x = [](Unused) { return 42; };
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  EXPECT_TRUE(x.Perform(make_tuple("hello")));
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}
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TEST(FunctorActionTest, UnusedArguments) {
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  // Verify that users can ignore uninteresting arguments.
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  Action<int(int, std::unique_ptr<int>, const int&)> a =
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      [](int i, Unused, Unused) { return 2 * i; };
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  EXPECT_EQ(6, a.Perform(make_tuple(3, UniqueInt(7), 9)));
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}
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// Test that basic built-in actions work with move-only arguments.
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// TODO(rburny): Currently, almost all ActionInterface-based actions will not
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// work, even if they only try to use other, copyable arguments. Implement them
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// if necessary (but note that DoAll cannot work on non-copyable types anyway -
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// so maybe it's better to make users use lambdas instead.
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TEST(MoveOnlyArgumentsTest, ReturningActions) {
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  Action<int(std::unique_ptr<int>)> a = Return(1);
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  EXPECT_EQ(1, a.Perform(make_tuple(nullptr)));
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  a = testing::WithoutArgs([]() { return 7; });
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  EXPECT_EQ(7, a.Perform(make_tuple(nullptr)));
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  Action<void(std::unique_ptr<int>, int*)> a2 = testing::SetArgPointee<1>(3);
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  int x = 0;
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  a2.Perform(make_tuple(nullptr, &x));
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  EXPECT_EQ(x, 3);
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}
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#endif  // GTEST_LANG_CXX11
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}  // Unnamed namespace
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#ifdef _MSC_VER
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