package logic import ( "encoding/json" "fusenapi/server/websocket/internal/types" "github.com/zeromicro/go-zero/core/logx" "time" ) // 渲染请求数据处理发送云渲染服务处理 func (w *wsConnectItem) SendToCloudRender(data []byte) { var renderImageData []types.RenderImageReqMsg if err := json.Unmarshal(data, &renderImageData); err != nil { logx.Error("invalid format of websocket render image message", err) return } logx.Info("收到请求云渲染图片数据:", renderImageData) timer := time.NewTimer(time.Second * 10) //把需要渲染的图片任务加进去 for _, v := range renderImageData { select { case <-w.closeChan: //连接关闭了 return case <-timer.C: //10秒超时了 return default: //加入渲染任务 key := w.getRenderImageMapKey(v.ProductId, v.SizeId, v.TemplateId) w.renderImageTaskCtlChan <- renderImageControlChanItem{ Option: 1, Key: key, } // TODO 数据发送给云渲染服务器 } } } // 操作连接中渲染任务的增加/删除 func (w *wsConnectItem) operationRenderTask() { for { select { case <-w.closeChan: return case data := <-w.renderImageTaskCtlChan: switch data.Option { case 0: //删除任务 delete(w.renderImageTask, data.Key) case 1: //新增任务 w.renderImageTask[data.Key] = struct{}{} default: } } } }