package logic import ( "bytes" "encoding/json" "errors" "fmt" "fusenapi/constants" "fusenapi/service/repositories" "fusenapi/utils/curl" "fusenapi/utils/hash" "fusenapi/utils/websocket_data" "github.com/zeromicro/go-zero/core/logx" "gorm.io/gorm" "strconv" "time" ) // 云渲染属性 type renderProperty struct { renderImageTask map[string]*renderTask //需要渲染的图片任务 key是taskId val 是renderId renderImageTaskCtlChan chan renderImageControlChanItem //渲染任务新增移除的控制通道 renderChan chan []byte //渲染的缓冲队列 } type renderTask struct { RenderId string //渲染id(前端传的) CombineBeginTime int64 //合图开始时间 CombineEndTime int64 //合图结束时间 UnityRenderBeginTime int64 //发送给unity时间 UnityRenderEndTime int64 //unity回调结果时间 } // 渲染任务新增移除的控制通道的数据 type renderImageControlChanItem struct { Option int // 0删除 1添加 TaskId string //map的key RenderId string // map的val(增加任务时候传) RenderNotifyImageUrl string //渲染回调数据(删除任务时候传) TaskProperty renderTask //渲染任务的属性 } // 发送到渲染缓冲池 func (w *wsConnectItem) sendToRenderChan(data []byte) { select { case <-w.closeChan: //已经关闭 return case w.renderProperty.renderChan <- data: //发入到缓冲池 return case <-time.After(time.Second * 3): //三秒没进入缓冲池就丢弃 return } } // 渲染发送到组装数据组装数据(缓冲池) func (w *wsConnectItem) renderImage() { defer func() { if err := recover(); err != nil { logx.Error("renderImage panic:", err) } }() for { select { case <-w.closeChan: //已关闭 return case data := <-w.renderProperty.renderChan: w.consumeRenderCache(data) } } } // 消费渲染缓冲数据 func (w *wsConnectItem) consumeRenderCache(data []byte) { defer func() { if err := recover(); err != nil { logx.Error("consumeRenderCache panic:", err) } }() logx.Info("消费渲染数据:", string(data)) var renderImageData websocket_data.RenderImageReqMsg if err := json.Unmarshal(data, &renderImageData); err != nil { w.sendToOutChan(w.respondDataFormat(constants.WEBSOCKET_ERR_DATA_FORMAT, "invalid format of websocket render image message:"+string(data))) logx.Error("invalid format of websocket render image message", err) return } if renderImageData.RenderId == "" { w.sendToOutChan(w.respondDataFormat(constants.WEBSOCKET_ERR_DATA_FORMAT, "invalid format of websocket render image message:render_id is empty")) logx.Error("invalid format of websocket render image message:render_id is empty") return } if renderImageData.RenderData.ProductId <= 0 { w.sendToOutChan(w.respondDataFormat(constants.WEBSOCKET_ERR_DATA_FORMAT, "invalid format of websocket render image message:product_id ")) logx.Error("invalid format of websocket render image message:product_id") return } if renderImageData.RenderData.TemplateTag == "" { w.sendToOutChan(w.respondDataFormat(constants.WEBSOCKET_ERR_DATA_FORMAT, "invalid format of websocket render image message:template_tag ")) logx.Error("invalid format of websocket render image message:template_tag") return } //获取上传最近的logo userMaterial, err := w.logic.svcCtx.AllModels.FsUserMaterial.FindLatestOne(w.logic.ctx, w.userId, w.guestId) if err != nil { if !errors.Is(err, gorm.ErrRecordNotFound) { w.sendToOutChan(w.respondDataFormat(constants.WEBSOCKET_ERR_DATA_FORMAT, "failed to get user logo")) logx.Error("failed to get user logo") return } //使用默认logo(id=0) userMaterialDefault, err := w.logic.svcCtx.AllModels.FsUserMaterial.FindOneById(w.logic.ctx, 0) if err != nil { if errors.Is(err, gorm.ErrRecordNotFound) { w.sendToOutChan(w.respondDataFormat(constants.WEBSOCKET_ERR_DATA_FORMAT, "default logo is not exists")) return } logx.Error("default logo is not exists") w.sendToOutChan(w.respondDataFormat(constants.WEBSOCKET_ERR_DATA_FORMAT, "failed to get default logo")) return } logx.Info("##########:", userMaterialDefault) renderImageData.RenderData.Logo = *userMaterialDefault.ResourceUrl } else { renderImageData.RenderData.Logo = *userMaterial.ResourceUrl } //用户id赋值 renderImageData.RenderData.UserId = w.userId renderImageData.RenderData.GuestId = w.guestId //生成任务id(需要把user_id,guest_id设为0) hashVal := renderImageData.RenderData hashVal.UserId = 0 hashVal.GuestId = 0 hashByte, _ := json.Marshal(hashVal) var hashData map[string]interface{} _ = json.Unmarshal(hashByte, &hashData) taskId := hash.JsonHashKey(hashData) //查询有没有缓存的资源,有就返回###################### resource, err := w.logic.svcCtx.AllModels.FsResource.FindOneById(w.logic.ctx, taskId) if err != nil { if !errors.Is(err, gorm.ErrRecordNotFound) { w.sendToOutChan(w.respondDataFormat(constants.WEBSOCKET_RENDER_IMAGE_ERR, fmt.Sprintf("获取云渲染缓存资源错误 task_id:%s ", taskId))) logx.Error("failed to find render resource:", err) return } } else { //返回给客户端 b := w.respondDataFormat(constants.WEBSOCKET_RENDER_IMAGE, websocket_data.RenderImageRspMsg{ RenderId: renderImageData.RenderId, Image: *resource.ResourceUrl, CombineTakesTime: "耗时0秒(缓存)", UnityRenderTakesTime: "耗时0秒(缓存)", }) //发送数据到out chan w.sendToOutChan(b) return } //########################################### //把需要渲染的图片任务加进去 w.createRenderTask(renderImageControlChanItem{ Option: 1, //0删除 1添加 TaskId: taskId, RenderId: renderImageData.RenderId, }) //组装数据 if err = w.assembleRenderData(taskId, renderImageData); err != nil { logx.Error("组装数据失败:", err) return } } // 组装数据发送给unity func (w *wsConnectItem) assembleRenderData(taskId string, info websocket_data.RenderImageReqMsg) error { //获取产品第一个尺寸 productFirstSize, err := w.logic.svcCtx.AllModels.FsProductSize.GetProductFirstSize(w.logic.ctx, info.RenderData.ProductId) if err != nil { if errors.Is(err, gorm.ErrRecordNotFound) { w.sendToOutChan(w.respondDataFormat(constants.WEBSOCKET_RENDER_IMAGE_ERR, fmt.Sprintf("没有尺寸 product_id:%d ", info.RenderData.ProductId))) logx.Error("product first size is not found") return err } w.sendToOutChan(w.respondDataFormat(constants.WEBSOCKET_RENDER_IMAGE_ERR, fmt.Sprintf("获取尺寸错误 product_id:%d ", info.RenderData.ProductId))) logx.Error("failed to get product first size:", err) return err } //获取模型(只是获取id) model3dInfo, err := w.logic.svcCtx.AllModels.FsProductModel3d.GetOneBySizeIdTag(w.logic.ctx, productFirstSize.Id, constants.TAG_MODEL, "id") if err != nil { if errors.Is(err, gorm.ErrRecordNotFound) { w.sendToOutChan(w.respondDataFormat(constants.WEBSOCKET_RENDER_IMAGE_ERR, fmt.Sprintf("没有模型 product_id:%d , size_id:%d ", info.RenderData.ProductId, productFirstSize.Id))) logx.Error("product model is not found") return err } w.sendToOutChan(w.respondDataFormat(constants.WEBSOCKET_RENDER_IMAGE_ERR, fmt.Sprintf("获取模型错误 product_id:%d , size_id:%d ", info.RenderData.ProductId, productFirstSize.Id))) logx.Error("failed to get product model:", err) return err } //获取模板 productTemplate, err := w.logic.svcCtx.AllModels.FsProductTemplateV2.FindFirstOneByProductIdModelIdTemplateTag(w.logic.ctx, info.RenderData.ProductId, model3dInfo.Id, info.RenderData.TemplateTag) if err != nil { if errors.Is(err, gorm.ErrRecordNotFound) { w.sendToOutChan(w.respondDataFormat(constants.WEBSOCKET_RENDER_IMAGE_ERR, fmt.Sprintf("模板未找到 product_id:%d , model_id:%d ,template_tag:%s", info.RenderData.ProductId, model3dInfo.Id, info.RenderData.TemplateTag))) logx.Error("template info is not found") return err } w.sendToOutChan(w.respondDataFormat(constants.WEBSOCKET_RENDER_IMAGE_ERR, fmt.Sprintf("获取模板错误 product_id:%d , model_id:%d ,template_tag:%s", info.RenderData.ProductId, model3dInfo.Id, info.RenderData.TemplateTag))) logx.Error("failed to get template info:", err) return err } //记录刀版图合成开始时间 w.modifyRenderTaskTimeConsuming(renderImageControlChanItem{ Option: 2, TaskId: taskId, TaskProperty: renderTask{ CombineBeginTime: time.Now().UTC().Unix(), }, }) //获取刀版图 combineReq := repositories.LogoCombineReq{ UserId: info.RenderData.UserId, GuestId: info.RenderData.GuestId, TemplateId: productTemplate.Id, TemplateTag: info.RenderData.TemplateTag, Website: info.RenderData.Website, Slogan: info.RenderData.Slogan, Address: info.RenderData.Address, Phone: info.RenderData.Phone, } res, err := w.logic.svcCtx.Repositories.ImageHandle.LogoCombine(w.logic.ctx, &combineReq) if err != nil { w.sendToOutChan(w.respondDataFormat(constants.WEBSOCKET_RENDER_IMAGE_ERR, fmt.Sprintf("接口合图错误,产品id:%d", info.RenderData.ProductId))) logx.Error("合成刀版图失败,合成请求数据:", combineReq, "错误信息:", err) return err } combineImage := "" //刀版图 if res != nil && res.ResourceUrl != nil { combineImage = *res.ResourceUrl } else { w.sendToOutChan(w.respondDataFormat(constants.WEBSOCKET_RENDER_IMAGE_ERR, fmt.Sprintf("接口合图错误,刀版图是空的,产品id:%d", info.RenderData.ProductId))) logx.Error("合成刀版图失败,合成的刀版图是空指针:", err) return err } //记录刀版图合成结束时间 w.modifyRenderTaskTimeConsuming(renderImageControlChanItem{ Option: 2, TaskId: taskId, TaskProperty: renderTask{ CombineEndTime: time.Now().UTC().Unix(), }, }) logx.Info("合成刀版图成功,合成刀版图数据:", combineReq, ",logo图片:", info.RenderData.Logo, " 刀版图:", *res.ResourceUrl) //获取渲染设置信息 element, err := w.logic.svcCtx.AllModels.FsProductTemplateElement.FindOneByModelId(w.logic.ctx, *productTemplate.ModelId) if err != nil { if errors.Is(err, gorm.ErrRecordNotFound) { w.sendToOutChan(w.respondDataFormat(constants.WEBSOCKET_RENDER_IMAGE_ERR, fmt.Sprintf("无渲染设置信息,产品id:%d ,model_id:%d", info.RenderData.ProductId, *productTemplate.ModelId))) logx.Error("element info is not found,model_id = ", *productTemplate.ModelId) return err } logx.Error("failed to get element list,", err) return err } //组装数据 refletion := -1 if element.Refletion != nil && *element.Refletion != "" { refletion, err = strconv.Atoi(*element.Refletion) if err != nil { logx.Error("err refletion:set default -1") } } //组装data数据 var mode map[string]interface{} if element.Mode != nil && *element.Mode != "" { if err = json.Unmarshal([]byte(*element.Mode), &mode); err != nil { logx.Error("faile to parse element mode json:", err) return err } } tempData := make([]map[string]interface{}, 0, 3) if element.Base != nil && *element.Base != "" { tempData = append(tempData, map[string]interface{}{ "name": "model", "data": "0," + combineImage + "," + *element.Base, "type": "other", "layer": "0", "is_update": 1, "mode": mode["model"], }) } if element.Shadow != nil && *element.Shadow != "" { tempData = append(tempData, map[string]interface{}{ "name": "shadow", "data": *element.Shadow, "type": "other", "layer": "0", "is_update": 0, "mode": mode["shadow"], }) } if element.ModelP != nil && *element.ModelP != "" { tempData = append(tempData, map[string]interface{}{ "name": "model_P", "data": "0," + *element.ModelP, "type": "other", "layer": "0", "is_update": 0, "mode": mode["model_P"], }) } result := []interface{}{ map[string]interface{}{ "light": *element.Light, "refletion": refletion, "scale": *element.Scale, "sku_id": info.RenderData.ProductId, "tid": *element.Title, "rotation": *element.Rotation, "filePath": "", //todo 文件路径,针对千人千面 "data": tempData, }, } sendData := map[string]interface{}{ "id": taskId, "order_id": 0, "user_id": info.RenderData.UserId, "guest_id": info.RenderData.GuestId, "sku_ids": []int64{info.RenderData.ProductId}, "tids": []string{*element.Title}, "data": result, "is_thousand_face": 0, "folder": "", //todo 千人千面需要使用 } //请求unity接口 url := w.logic.svcCtx.Config.Unity.Host + "/api/render/queue/push" header := make(map[string]string) header["content-type"] = "application/json" t := time.Now().UTC() postData := map[string]interface{}{ "group": "unity3d", "source": "home page", "priority": 1, "create_at": t, "render_data": sendData, } postDataBytes, _ := json.Marshal(postData) _, err = curl.ApiCall(url, "POST", header, bytes.NewReader(postDataBytes), time.Second*10) if err != nil { w.sendToOutChan(w.respondDataFormat(constants.WEBSOCKET_RENDER_IMAGE_ERR, fmt.Sprintf("请求unity接口错误,产品id:%d", info.RenderData.ProductId))) logx.Error("failed to send data to unity") return err } //记录发送到unity时间 w.modifyRenderTaskTimeConsuming(renderImageControlChanItem{ Option: 2, TaskId: taskId, TaskProperty: renderTask{ UnityRenderBeginTime: time.Now().UTC().Unix(), }, }) logx.Info("发送到unity成功,刀版图:", combineImage, " 请求unity的数据:", string(postDataBytes)) return nil } // 增加渲染任务 func (w *wsConnectItem) createRenderTask(data renderImageControlChanItem) { //强制设为增加 data.Option = 1 select { case <-w.closeChan: //关闭 return case w.renderProperty.renderImageTaskCtlChan <- data: return case <-time.After(time.Second * 3): return } } // 渲染回调处理并删除渲染任务 func (w *wsConnectItem) deleteRenderTask(data renderImageControlChanItem) { //强制设为删除 data.Option = 0 select { case <-w.closeChan: //关闭 return case w.renderProperty.renderImageTaskCtlChan <- data: return case <-time.After(time.Second * 3): return } } // 修改耗时属性(只有耗时属性可以更新) func (w *wsConnectItem) modifyRenderTaskTimeConsuming(data renderImageControlChanItem) { if data.TaskId == "" { logx.Error("设置耗时属性需要的task_id不能为空") return } //强制设为修改耗时属性 data.Option = 2 select { case <-w.closeChan: //关闭 return case w.renderProperty.renderImageTaskCtlChan <- data: return case <-time.After(time.Second * 3): return } } // 处理渲染任务的增加/删除/修改耗时属性(任务map不能读写并发,所以放在chan里面串行执行) func (w *wsConnectItem) operationRenderTask() { defer func() { if err := recover(); err != nil { logx.Error("operation render task panic:", err) } }() for { select { case <-w.closeChan: return case data := <-w.renderProperty.renderImageTaskCtlChan: switch data.Option { case 0: //渲染结果回调,删除任务 //存在任务,则发送渲染结果给前端 if taskData, ok := w.renderProperty.renderImageTask[data.TaskId]; ok { CombineTakesTime := "" UnityRenderTakesTime := "" if taskData.CombineBeginTime > 0 && taskData.CombineEndTime > 0 { CombineTakesTime = fmt.Sprintf("耗时%d秒", taskData.CombineEndTime-taskData.CombineBeginTime) } if taskData.UnityRenderBeginTime > 0 && taskData.UnityRenderEndTime > 0 { UnityRenderTakesTime = fmt.Sprintf("耗时%d秒", taskData.UnityRenderEndTime-taskData.UnityRenderBeginTime) } //发送到出口 w.sendToOutChan(w.respondDataFormat(constants.WEBSOCKET_RENDER_IMAGE, websocket_data.RenderImageRspMsg{ RenderId: taskData.RenderId, Image: data.RenderNotifyImageUrl, CombineTakesTime: CombineTakesTime, UnityRenderTakesTime: UnityRenderTakesTime, })) } //删除任务 delete(w.renderProperty.renderImageTask, data.TaskId) case 1: //新增任务 w.renderProperty.renderImageTask[data.TaskId] = &renderTask{ RenderId: data.RenderId, } case 2: //修改(耗时)属性 if taskData, ok := w.renderProperty.renderImageTask[data.TaskId]; ok { if data.TaskProperty.CombineBeginTime != 0 { taskData.CombineBeginTime = data.TaskProperty.CombineBeginTime } if data.TaskProperty.CombineEndTime != 0 { taskData.CombineEndTime = data.TaskProperty.CombineEndTime } if data.TaskProperty.UnityRenderBeginTime != 0 { taskData.UnityRenderBeginTime = data.TaskProperty.UnityRenderBeginTime } if data.TaskProperty.UnityRenderEndTime != 0 { taskData.UnityRenderEndTime = data.TaskProperty.UnityRenderEndTime } } } } } }