package logic import ( "fusenapi/constants" "fusenapi/utils/auth" "fusenapi/utils/basic" "fusenapi/utils/file" "fusenapi/utils/websocket_data" "context" "fusenapi/server/websocket/internal/svc" "fusenapi/server/websocket/internal/types" "github.com/zeromicro/go-zero/core/logx" ) type RenderNotifyLogic struct { logx.Logger ctx context.Context svcCtx *svc.ServiceContext } func NewRenderNotifyLogic(ctx context.Context, svcCtx *svc.ServiceContext) *RenderNotifyLogic { return &RenderNotifyLogic{ Logger: logx.WithContext(ctx), ctx: ctx, svcCtx: svcCtx, } } // 处理进入前逻辑w,r // func (l *RenderNotifyLogic) BeforeLogic(w http.ResponseWriter, r *http.Request) { // } // 处理逻辑后 w,r 如:重定向, resp 必须重新处理 // func (l *RenderNotifyLogic) AfterLogic(w http.ResponseWriter, r *http.Request, resp *basic.Response) { // // httpx.OkJsonCtx(r.Context(), w, resp) // } func (l *RenderNotifyLogic) RenderNotify(req *types.RenderNotifyReq, userinfo *auth.UserInfo) (resp *basic.Response) { if req.TaskId == "" { return resp.SetStatusWithMessage(basic.CodeRequestParamsErr, "invalid param task_id") } if req.Image == "" { return resp.SetStatusWithMessage(basic.CodeRequestParamsErr, "invalid param image") } if req.UserId == 0 && req.GuestId == 0 { return resp.SetStatusWithMessage(basic.CodeRequestParamsErr, "invalid user_id or guest_id") } // 上传文件 var upload = file.Upload{ Ctx: l.ctx, MysqlConn: l.svcCtx.MysqlConn, AwsSession: l.svcCtx.AwsSession, } uploadRes, err := upload.UploadFileByBase64(&file.UploadBaseReq{ FileHash: req.TaskId, FileData: req.Image, UploadBucket: 1, ApiType: 2, UserId: req.UserId, GuestId: req.GuestId, }) if err != nil { logx.Error(err) return resp.SetStatusWithMessage(basic.CodeFileUploadErr, "failed to upload render resource image") } //遍历websocket链接把数据传进去 mapConnPool.Range(func(key, value any) bool { //断言连接 ws, ok := value.(wsConnectItem) if !ok { return true } //关闭标识 if ws.isClose { return true } //查询有无该渲染任务 renderId, ok := ws.renderProperty.renderImageTask[req.TaskId] if !ok { return true } b := ws.respondDataFormat(constants.WEBSOCKET_RENDER_IMAGE, websocket_data.RenderImageRspMsg{ RenderId: renderId, Image: uploadRes.ResourceUrl, }) //删除对应的需要渲染的图片map ws.renderProperty.renderImageTaskCtlChan <- renderImageControlChanItem{ Option: 0, //0删除 1添加 TaskId: req.TaskId, RenderId: renderId, } //发送数据到out chan ws.sendToOutChan(b) return true }) logx.Info("渲染回调成功######################") return resp.SetStatusWithMessage(basic.CodeOK, "success") }