package logic import ( "bytes" "encoding/json" "errors" "fusenapi/constants" "fusenapi/service/repositories" "fusenapi/utils/curl" "fusenapi/utils/hash" "fusenapi/utils/websocket_data" "github.com/zeromicro/go-zero/core/logx" "gorm.io/gorm" "strconv" "time" ) // 云渲染属性 type renderProperty struct { renderImageTask map[string]string //需要渲染的图片任务 key是taskId val 是renderId renderImageTaskCtlChan chan renderImageControlChanItem //渲染任务新增移除的控制通道 renderChan chan []byte //渲染的缓冲队列 } // 渲染任务新增移除的控制通道的数据 type renderImageControlChanItem struct { Option int // 0删除 1添加 TaskId string //map的key RenderId string // map的val } // 发送到渲染缓冲池 func (w *wsConnectItem) sendToRenderChan(data []byte) { select { case <-w.closeChan: //已经关闭 return case w.renderProperty.renderChan <- data: return case <-time.After(time.Second * 3): return } } // 渲染发送到组装数据组装数据 func (w *wsConnectItem) renderImage() { defer func() { if err := recover(); err != nil { logx.Error("renderImage panic:", err) } }() for { select { case <-w.closeChan: //已关闭 return case data := <-w.renderProperty.renderChan: w.consumeRenderCache(data) } } } // 消费渲染缓冲数据 func (w *wsConnectItem) consumeRenderCache(data []byte) { logx.Info("消费渲染数据:", string(data)) var renderImageData websocket_data.RenderImageReqMsg if err := json.Unmarshal(data, &renderImageData); err != nil { w.sendToOutChan(w.respondDataFormat(constants.WEBSOCKET_ERR_DATA_FORMAT, "invalid format of websocket render image message:"+string(data))) logx.Error("invalid format of websocket render image message", err) return } if renderImageData.RenderId == "" { w.sendToOutChan(w.respondDataFormat(constants.WEBSOCKET_ERR_DATA_FORMAT, "invalid format of websocket render image message:render_id is empty")) logx.Error("invalid format of websocket render image message:render_id is empty") return } if renderImageData.RenderData.ProductId <= 0 { w.sendToOutChan(w.respondDataFormat(constants.WEBSOCKET_ERR_DATA_FORMAT, "invalid format of websocket render image message:product_id ")) logx.Error("invalid format of websocket render image message:product_id") return } if renderImageData.RenderData.TemplateTag == "" { w.sendToOutChan(w.respondDataFormat(constants.WEBSOCKET_ERR_DATA_FORMAT, "invalid format of websocket render image message:template_tag ")) logx.Error("invalid format of websocket render image message:template_tag") return } logx.Info("##########################begin##############################") //获取上传最近的logo userMaterial, err := w.logic.svcCtx.AllModels.FsUserMaterial.FindLatestOne(w.logic.ctx, w.userId, w.guestId) if err != nil { if !errors.Is(err, gorm.ErrRecordNotFound) { w.sendToOutChan(w.respondDataFormat(constants.WEBSOCKET_ERR_DATA_FORMAT, "failed to get user logo")) logx.Error("failed to get user logo") return } //使用默认logo(id=0) userMaterialDefault, err := w.logic.svcCtx.AllModels.FsUserMaterial.FindOneById(w.logic.ctx, 0) if err != nil { if errors.Is(err, gorm.ErrRecordNotFound) { w.sendToOutChan(w.respondDataFormat(constants.WEBSOCKET_ERR_DATA_FORMAT, "default logo is not exists")) return } logx.Error("default logo is not exists") w.sendToOutChan(w.respondDataFormat(constants.WEBSOCKET_ERR_DATA_FORMAT, "failed to get default logo")) return } logx.Info("素材:", userMaterialDefault.ResourceUrl) renderImageData.RenderData.Logo = *userMaterialDefault.ResourceUrl } else { renderImageData.RenderData.Logo = *userMaterial.ResourceUrl } logx.Info("##########################end##############################") //用户id赋值 renderImageData.RenderData.UserId = w.userId renderImageData.RenderData.GuestId = w.guestId //生成任务id(需要把user_id,guest_id设为0) hashVal := renderImageData.RenderData hashVal.UserId = 0 hashVal.GuestId = 0 taskId := hash.JsonHashKey(hashVal) //查询有没有缓存的资源,有就返回###################### resource, err := w.logic.svcCtx.AllModels.FsResource.FindOneById(w.logic.ctx, taskId) if err != nil { if !errors.Is(err, gorm.ErrRecordNotFound) { logx.Error("failed to find render resource:", err) return } } else { //返回给客户端 b := w.respondDataFormat(constants.WEBSOCKET_RENDER_IMAGE, websocket_data.RenderImageRspMsg{ RenderId: renderImageData.RenderId, Image: *resource.ResourceUrl, }) //发送数据到out chan w.sendToOutChan(b) return } //########################################### //把需要渲染的图片任务加进去 w.renderProperty.renderImageTaskCtlChan <- renderImageControlChanItem{ Option: 1, //0删除 1添加 TaskId: taskId, RenderId: renderImageData.RenderId, } //组装数据 if err = w.assembleRenderData(taskId, renderImageData); err != nil { logx.Error("组装数据失败:", err) return } } // 组装数据发送给unity func (w *wsConnectItem) assembleRenderData(taskId string, info websocket_data.RenderImageReqMsg) error { defer func() { if err := recover(); err != nil { logx.Error("assembleRenderData panic:", err) } }() //获取模板 productTemplate, err := w.logic.svcCtx.AllModels.FsProductTemplateV2.FindOneByProductIdTagIdWithSizeTable(w.logic.ctx, info.RenderData.ProductId, info.RenderData.TemplateTag) if err != nil { if errors.Is(err, gorm.ErrRecordNotFound) { logx.Error("template info is not found") return err } logx.Error("failed to get template info:", err) return err } //获取刀版图 res, err := w.logic.svcCtx.Repositories.ImageHandle.LogoCombine(w.logic.ctx, &repositories.LogoCombineReq{ UserId: info.RenderData.UserId, GuestId: info.RenderData.GuestId, TemplateId: productTemplate.Id, TemplateTag: info.RenderData.TemplateTag, Website: info.RenderData.Website, Slogan: info.RenderData.Slogan, Address: info.RenderData.Address, Phone: info.RenderData.Phone, }) if err != nil { logx.Error("合成刀版图失败:", err) return err } combineImage := "" //刀版图 if res != nil && res.ResourceUrl != nil { combineImage = *res.ResourceUrl } else { logx.Error("合成刀版图失败,合成的刀版图是空指针:", err) return err } logx.Info("合成刀版图成功:", *res.ResourceUrl) //获取渲染设置信息 element, err := w.logic.svcCtx.AllModels.FsProductTemplateElement.FindOneByModelId(w.logic.ctx, *productTemplate.ModelId) if err != nil { if errors.Is(err, gorm.ErrRecordNotFound) { logx.Error("element info is not found,model_id = ", *productTemplate.ModelId) return err } logx.Error("failed to get element list,", err) return err } //组装数据 refletion := -1 if element.Refletion != nil && *element.Refletion != "" { refletion, err = strconv.Atoi(*element.Refletion) if err != nil { logx.Error("err refletion:set default -1") } } //组装data数据 var mode map[string]interface{} if element.Mode != nil && *element.Mode != "" { if err = json.Unmarshal([]byte(*element.Mode), &mode); err != nil { logx.Error("faile to parse element mode json:", err) return err } } tempData := make([]map[string]interface{}, 0, 3) if element.Base != nil && *element.Base != "" { tempData = append(tempData, map[string]interface{}{ "name": "model", "data": "0," + combineImage + "," + *element.Base, "type": "other", "layer": "0", "is_update": 1, "mode": mode["model"], }) } if element.Shadow != nil && *element.Shadow != "" { tempData = append(tempData, map[string]interface{}{ "name": "shadow", "data": *element.Shadow, "type": "other", "layer": "0", "is_update": 0, "mode": mode["shadow"], }) } if element.ModelP != nil && *element.ModelP != "" { tempData = append(tempData, map[string]interface{}{ "name": "model_P", "data": "0," + *element.ModelP, "type": "other", "layer": "0", "is_update": 0, "mode": mode["model_P"], }) } result := []interface{}{ map[string]interface{}{ "light": *element.Light, "refletion": refletion, "scale": *element.Scale, "sku_id": info.RenderData.ProductId, "tid": *element.Title, "rotation": *element.Rotation, "filePath": "", //todo 文件路径,针对千人千面 "data": tempData, }, } sendData := map[string]interface{}{ "id": taskId, "order_id": 0, "user_id": info.RenderData.UserId, "guest_id": info.RenderData.GuestId, "sku_ids": []int64{info.RenderData.ProductId}, "tids": []string{*element.Title}, "data": result, "is_thousand_face": 0, "folder": "", //todo 千人千面需要使用 } //请求unity接口 url := "http://api.fusen.3718.cn:4050/api/render/queue/push" header := make(map[string]string) header["content-type"] = "application/json" t := time.Now().UTC() postData := map[string]interface{}{ "group": "unity3d", "source": "home page", "priority": 1, "create_at": t, "render_data": sendData, } p, _ := json.Marshal(postData) _, err = curl.ApiCall(url, "POST", header, bytes.NewReader(p), time.Second*10) if err != nil { logx.Error("failed to send data to unity") return err } logx.Info("发送到unity成功################") return nil } // 操作连接中渲染任务的增加/删除 func (w *wsConnectItem) operationRenderTask() { for { select { case <-w.closeChan: return case data := <-w.renderProperty.renderImageTaskCtlChan: switch data.Option { case 0: //删除任务 delete(w.renderProperty.renderImageTask, data.TaskId) case 1: //新增任务 w.renderProperty.renderImageTask[data.TaskId] = data.RenderId } } } }