Merge branch 'develop' of https://gitee.com/fusenpack/fusenapi into feature/auth

This commit is contained in:
eson
2023-08-17 14:10:20 +08:00
48 changed files with 444 additions and 471 deletions

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@@ -5,8 +5,6 @@ import (
"encoding/json"
"fmt"
"fusenapi/constants"
"fusenapi/initalize"
"fusenapi/model/gmodel"
"fusenapi/utils/auth"
"fusenapi/utils/id_generator"
"fusenapi/utils/websocket_data"
@@ -70,22 +68,20 @@ var (
// 每个连接的连接基本属性
type wsConnectItem struct {
conn *websocket.Conn //websocket的连接
ctx context.Context
rabbitMq *initalize.RabbitMqHandle
allModels *gmodel.AllModelsGen
closeChan chan struct{} //ws连接关闭chan
isClose bool //是否已经关闭
uniqueId string //ws连接唯一标识
inChan chan []byte //接受消息缓冲通道
outChan chan []byte //发送回客户端的消息
mutex sync.Mutex //互斥锁
userId int64 //用户id
guestId int64 //游客id
renderProperty renderProperty //扩展云渲染属性
conn *websocket.Conn //websocket的连接
logic *DataTransferLogic //logic
closeChan chan struct{} //ws连接关闭chan
isClose bool //是否已经关闭
uniqueId string //ws连接唯一标识
inChan chan []byte //接受消息缓冲通道
outChan chan []byte //发送回客户端的消息
mutex sync.Mutex //互斥锁
userId int64 //用户id
guestId int64 //游客id
renderProperty renderProperty //扩展云渲染属性
}
func (l *DataTransferLogic) DataTransfer(svcCtx *svc.ServiceContext, w http.ResponseWriter, r *http.Request) {
func (l *DataTransferLogic) DataTransfer(w http.ResponseWriter, r *http.Request) {
//升级websocket
conn, err := upgrade.Upgrade(w, r, nil)
if err != nil {
@@ -98,7 +94,7 @@ func (l *DataTransferLogic) DataTransfer(svcCtx *svc.ServiceContext, w http.Resp
userInfo *auth.UserInfo
isAuth bool
)
isAuth, userInfo = l.checkAuth(svcCtx, r)
isAuth, userInfo = l.checkAuth(r)
if !isAuth {
time.Sleep(time.Second * 1) //兼容下火狐
rsp := websocket_data.DataTransferData{
@@ -126,6 +122,8 @@ func (l *DataTransferLogic) DataTransfer(svcCtx *svc.ServiceContext, w http.Resp
go ws.sendLoop()
//操作连接中渲染任务的增加/删除
go ws.operationRenderTask()
//消费渲染缓冲队列
go ws.renderImage()
//心跳
ws.heartbeat()
}
@@ -138,18 +136,17 @@ func (l *DataTransferLogic) setConnPool(conn *websocket.Conn, userInfo auth.User
uniqueId := l.getUniqueId(userInfo)
ws := wsConnectItem{
conn: conn,
ctx: l.ctx,
rabbitMq: l.svcCtx.RabbitMq,
allModels: l.svcCtx.AllModels,
logic: l,
uniqueId: uniqueId,
closeChan: make(chan struct{}, 1),
inChan: make(chan []byte, 1000),
outChan: make(chan []byte, 1000),
inChan: make(chan []byte, 100),
outChan: make(chan []byte, 100),
userId: userInfo.UserId,
guestId: userInfo.GuestId,
renderProperty: renderProperty{
renderImageTask: make(map[string]string),
renderImageTaskCtlChan: make(chan renderImageControlChanItem, 100),
renderChan: make(chan []byte, 100),
},
}
//保存连接
@@ -178,9 +175,9 @@ func getUserPart(userId, guestId int64) string {
}
// 鉴权
func (l *DataTransferLogic) checkAuth(svcCtx *svc.ServiceContext, r *http.Request) (isAuth bool, userInfo *auth.UserInfo) {
func (l *DataTransferLogic) checkAuth(r *http.Request) (isAuth bool, userInfo *auth.UserInfo) {
// 解析JWT token,并对空用户进行判断
claims, err := svcCtx.ParseJwtToken(r)
claims, err := l.svcCtx.ParseJwtToken(r)
// 如果解析JWT token出错,则返回未授权的JSON响应并记录错误消息
if err != nil {
return false, nil
@@ -321,7 +318,7 @@ func (w *wsConnectItem) dealwithReciveData(data []byte) {
switch parseInfo.T {
//图片渲染
case constants.WEBSOCKET_RENDER_IMAGE:
w.renderImage(d)
w.sendToRenderChan(d)
//刷新重连请求恢复上次连接的标识
case constants.WEBSOCKET_REQUEST_REUSE_LAST_CONNECT:
w.reuseLastConnect(d)

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@@ -1,59 +0,0 @@
package logic
import (
"context"
"encoding/json"
"fusenapi/constants"
"fusenapi/utils/websocket_data"
"github.com/zeromicro/go-zero/core/logx"
)
// 消费渲染结果数据
type MqConsumerRenderResult struct {
}
func (m *MqConsumerRenderResult) Run(ctx context.Context, data []byte) error {
defer func() {
if err := recover(); err != nil {
logx.Error("MqConsumerRenderResult panic:", err)
}
}()
logx.Info("接收到MqConsumerRenderResult数据:", string(data))
var parseInfo websocket_data.RenderImageNotify
if err := json.Unmarshal(data, &parseInfo); err != nil {
logx.Error("MqConsumerRenderResult data format err:", err)
return nil //不返回错误则就删掉该消息
}
//遍历websocket链接把数据传进去
mapConnPool.Range(func(key, value any) bool {
//断言连接
ws, ok := value.(wsConnectItem)
if !ok {
return true
}
//关闭标识
if ws.isClose {
return true
}
//查询有无该渲染任务
renderId, ok := ws.renderProperty.renderImageTask[parseInfo.TaskId]
if !ok {
return true
}
b := ws.respondDataFormat(constants.WEBSOCKET_RENDER_IMAGE, websocket_data.RenderImageRspMsg{
RenderId: renderId,
Image: parseInfo.Image,
})
//删除对应的需要渲染的图片map
ws.renderProperty.renderImageTaskCtlChan <- renderImageControlChanItem{
Option: 0, //0删除 1添加
TaskId: parseInfo.TaskId,
RenderId: renderId,
}
//发送数据到out chan
ws.sendToOutChan(b)
return true
})
return nil
}

View File

@@ -0,0 +1,111 @@
package logic
import (
"fusenapi/constants"
"fusenapi/utils/auth"
"fusenapi/utils/basic"
"fusenapi/utils/file"
"fusenapi/utils/websocket_data"
"time"
"context"
"fusenapi/server/websocket/internal/svc"
"fusenapi/server/websocket/internal/types"
"github.com/zeromicro/go-zero/core/logx"
)
type RenderNotifyLogic struct {
logx.Logger
ctx context.Context
svcCtx *svc.ServiceContext
}
func NewRenderNotifyLogic(ctx context.Context, svcCtx *svc.ServiceContext) *RenderNotifyLogic {
return &RenderNotifyLogic{
Logger: logx.WithContext(ctx),
ctx: ctx,
svcCtx: svcCtx,
}
}
// 处理进入前逻辑w,r
// func (l *RenderNotifyLogic) BeforeLogic(w http.ResponseWriter, r *http.Request) {
// }
// 处理逻辑后 w,r 如:重定向, resp 必须重新处理
// func (l *RenderNotifyLogic) AfterLogic(w http.ResponseWriter, r *http.Request, resp *basic.Response) {
// // httpx.OkJsonCtx(r.Context(), w, resp)
// }
func (l *RenderNotifyLogic) RenderNotify(req *types.RenderNotifyReq, userinfo *auth.UserInfo) (resp *basic.Response) {
if req.TaskId == "" {
return resp.SetStatusWithMessage(basic.CodeRequestParamsErr, "invalid param task_id")
}
if req.Image == "" {
return resp.SetStatusWithMessage(basic.CodeRequestParamsErr, "invalid param image")
}
if req.UserId == 0 && req.GuestId == 0 {
return resp.SetStatusWithMessage(basic.CodeRequestParamsErr, "invalid user_id or guest_id")
}
// 上传文件
var upload = file.Upload{
Ctx: l.ctx,
MysqlConn: l.svcCtx.MysqlConn,
AwsSession: l.svcCtx.AwsSession,
}
uploadRes, err := upload.UploadFileByBase64(&file.UploadBaseReq{
Source: "unity cloud render",
FileHash: req.TaskId,
FileData: req.Image,
Metadata: "",
UploadBucket: 1,
ApiType: 2,
UserId: req.UserId,
GuestId: req.GuestId,
FileByte: nil,
})
if err != nil {
logx.Error(err)
return resp.SetStatusWithMessage(basic.CodeFileUploadErr, "failed to upload render resource image")
}
//遍历websocket链接把数据传进去
mapConnPool.Range(func(key, value any) bool {
//断言连接
ws, ok := value.(wsConnectItem)
if !ok {
return true
}
//关闭标识
if ws.isClose {
return true
}
//查询有无该渲染任务
renderId, ok := ws.renderProperty.renderImageTask[req.TaskId]
if !ok {
return true
}
b := ws.respondDataFormat(constants.WEBSOCKET_RENDER_IMAGE, websocket_data.RenderImageRspMsg{
RenderId: renderId,
Image: uploadRes.ResourceUrl,
})
deleteTask := renderImageControlChanItem{
Option: 0, //0删除 1添加
TaskId: req.TaskId,
RenderId: renderId,
}
select {
case <-ws.closeChan: //关闭了
return true
case ws.renderProperty.renderImageTaskCtlChan <- deleteTask: //删除对应的需要渲染的图片map
//发送数据到out chan
ws.sendToOutChan(b)
case <-time.After(time.Second * 3): //超时丢弃
return true
}
return true
})
logx.Info("渲染回调成功######################")
return resp.SetStatusWithMessage(basic.CodeOK, "success")
}

View File

@@ -1,20 +1,26 @@
package logic
import (
"bytes"
"encoding/json"
"errors"
"fusenapi/constants"
"fusenapi/service/repositories"
"fusenapi/utils/curl"
"fusenapi/utils/hash"
"fusenapi/utils/websocket_data"
"github.com/zeromicro/go-zero/core/logx"
"gorm.io/gorm"
"strconv"
"time"
)
// 云渲染属性
type renderProperty struct {
renderImageTask map[string]string //需要渲染的图片任务 key是taskId val 是renderId
renderImageTaskCtlChan chan renderImageControlChanItem //渲染任务新增移除的控制通道
renderChan chan []byte //渲染的缓冲队列
}
// 渲染任务新增移除的控制通道的数据
@@ -24,8 +30,39 @@ type renderImageControlChanItem struct {
RenderId string // map的val
}
// 发送到渲染缓冲池
func (w *wsConnectItem) sendToRenderChan(data []byte) {
select {
case <-w.closeChan: //已经关闭
return
case w.renderProperty.renderChan <- data:
return
case <-time.After(time.Second * 3):
return
}
}
// 渲染发送到组装数据组装数据
func (w *wsConnectItem) renderImage(data []byte) {
func (w *wsConnectItem) renderImage() {
defer func() {
if err := recover(); err != nil {
logx.Error("renderImage panic:", err)
}
}()
for {
select {
case <-w.closeChan: //已关闭
return
case data := <-w.renderProperty.renderChan:
w.consumeRenderCache(data)
}
}
}
// 消费渲染缓冲数据
func (w *wsConnectItem) consumeRenderCache(data []byte) {
logx.Info("消费渲染数据:", string(data))
var renderImageData websocket_data.RenderImageReqMsg
if err := json.Unmarshal(data, &renderImageData); err != nil {
w.sendToOutChan(w.respondDataFormat(constants.WEBSOCKET_ERR_DATA_FORMAT, "invalid format of websocket render image message:"+string(data)))
@@ -49,7 +86,7 @@ func (w *wsConnectItem) renderImage(data []byte) {
return
}
//获取上传最近的logo
userMaterial, err := w.allModels.FsUserMaterial.FindLatestOne(w.ctx, w.userId, w.guestId)
userMaterial, err := w.logic.svcCtx.AllModels.FsUserMaterial.FindLatestOne(w.logic.ctx, w.userId, w.guestId)
if err != nil {
if !errors.Is(err, gorm.ErrRecordNotFound) {
w.sendToOutChan(w.respondDataFormat(constants.WEBSOCKET_ERR_DATA_FORMAT, "failed to get user logo"))
@@ -57,7 +94,7 @@ func (w *wsConnectItem) renderImage(data []byte) {
return
}
//使用默认logo(id=0)
userMaterialDefault, err := w.allModels.FsUserMaterial.FindOneById(w.ctx, 0)
userMaterialDefault, err := w.logic.svcCtx.AllModels.FsUserMaterial.FindOneById(w.logic.ctx, 0)
if err != nil {
if errors.Is(err, gorm.ErrRecordNotFound) {
w.sendToOutChan(w.respondDataFormat(constants.WEBSOCKET_ERR_DATA_FORMAT, "default logo is not exists"))
@@ -75,10 +112,13 @@ func (w *wsConnectItem) renderImage(data []byte) {
renderImageData.RenderData.UserId = w.userId
renderImageData.RenderData.GuestId = w.guestId
//生成任务id
taskId := hash.JsonHashKey(renderImageData.RenderData)
//生成任务id(需要把user_id,guest_id设为0)
hashVal := renderImageData.RenderData
hashVal.UserId = 0
hashVal.GuestId = 0
taskId := hash.JsonHashKey(hashVal)
//查询有没有缓存的资源,有就返回######################
resource, err := w.allModels.FsResource.FindOneById(w.ctx, taskId)
resource, err := w.logic.svcCtx.AllModels.FsResource.FindOneById(w.logic.ctx, taskId)
if err != nil {
if !errors.Is(err, gorm.ErrRecordNotFound) {
logx.Error("failed to find render resource:", err)
@@ -101,18 +141,156 @@ func (w *wsConnectItem) renderImage(data []byte) {
TaskId: taskId,
RenderId: renderImageData.RenderId,
}
tmpData := websocket_data.AssembleRenderData{
TaskId: taskId,
RenderId: renderImageData.RenderId,
RenderData: renderImageData.RenderData,
}
d, _ := json.Marshal(tmpData)
//发送给对应的流水线组装数据
if err = w.rabbitMq.SendMsg(constants.RABBIT_MQ_ASSEMBLE_RENDER_DATA, d); err != nil {
logx.Error("发送渲染任务数据到MQ失败:", string(d), "err:", err)
//组装数据
if err = w.assembleRenderData(taskId, renderImageData); err != nil {
logx.Error("组装数据失败:", err)
return
}
logx.Info("发送渲染数据到rabbitmq成功:", string(d))
}
// 组装数据发送给unity
func (w *wsConnectItem) assembleRenderData(taskId string, info websocket_data.RenderImageReqMsg) error {
defer func() {
if err := recover(); err != nil {
logx.Error("assembleRenderData panic:", err)
}
}()
//获取模板
productTemplate, err := w.logic.svcCtx.AllModels.FsProductTemplateV2.FindOneByProductIdTagIdWithSizeTable(w.logic.ctx, info.RenderData.ProductId, info.RenderData.TemplateTag)
if err != nil {
if errors.Is(err, gorm.ErrRecordNotFound) {
logx.Error("template info is not found")
return err
}
logx.Error("failed to get template info:", err)
return err
}
//获取刀版图
res, err := w.logic.svcCtx.Repositories.ImageHandle.LogoCombine(w.logic.ctx, &repositories.LogoCombineReq{
UserId: info.RenderData.UserId,
GuestId: info.RenderData.GuestId,
TemplateId: productTemplate.Id,
TemplateTag: info.RenderData.TemplateTag,
Website: info.RenderData.Website,
Slogan: info.RenderData.Slogan,
Address: info.RenderData.Address,
Phone: info.RenderData.Phone,
})
if err != nil {
logx.Error("合成刀版图失败:", err)
return err
}
combineImage := "" //刀版图
if res != nil && res.ResourceUrl != nil {
combineImage = *res.ResourceUrl
} else {
logx.Error("合成刀版图失败,合成的刀版图是空指针:", err)
return err
}
logx.Info("合成刀版图成功:", *res.ResourceUrl)
//获取渲染设置信息
element, err := w.logic.svcCtx.AllModels.FsProductTemplateElement.FindOneByModelId(w.logic.ctx, *productTemplate.ModelId)
if err != nil {
if errors.Is(err, gorm.ErrRecordNotFound) {
// todo 没有图就给他返回一张默认(后面要删除)
defaultImg := w.respondDataFormat(constants.WEBSOCKET_RENDER_IMAGE, websocket_data.RenderImageRspMsg{
RenderId: info.RenderId,
Image: "https://s3.us-west-1.amazonaws.com/storage.fusenpack.com/695463af6e9b93c003db39ddf728241f9523efc55b20dc37f30fe5d96ed54fb5",
})
w.sendToOutChan(defaultImg)
logx.Error("element info is not found,model_id = ", *productTemplate.ModelId)
return err
}
logx.Error("failed to get element list,", err)
return err
}
//组装数据
refletion := -1
if element.Refletion != nil && *element.Refletion != "" {
refletion, err = strconv.Atoi(*element.Refletion)
}
//组装data数据
var mode map[string]interface{}
if element.Mode != nil && *element.Mode != "" {
if err = json.Unmarshal([]byte(*element.Mode), &mode); err != nil {
logx.Error("faile to parse element mode json:", err)
return err
}
}
tempData := make([]map[string]interface{}, 0, 3)
if element.Base != nil && *element.Base != "" {
tempData = append(tempData, map[string]interface{}{
"name": "model",
"data": "0," + combineImage + "," + *element.Base,
"type": "other",
"layer": "0",
"is_update": 1,
"mode": mode["model"],
})
}
if element.Shadow != nil && *element.Shadow != "" {
tempData = append(tempData, map[string]interface{}{
"name": "shadow",
"data": *element.Shadow,
"type": "other",
"layer": "0",
"is_update": 0,
"mode": mode["shadow"],
})
}
if element.ModelP != nil && *element.ModelP != "" {
tempData = append(tempData, map[string]interface{}{
"name": "model_P",
"data": "0," + *element.ModelP,
"type": "other",
"layer": "0",
"is_update": 0,
"mode": mode["model_P"],
})
}
result := []interface{}{
map[string]interface{}{
"light": *element.Light,
"refletion": refletion,
"scale": *element.Scale,
"sku_id": info.RenderData.ProductId,
"tid": *element.Title,
"rotation": *element.Rotation,
"filePath": "", //todo 文件路径,针对千人千面
"data": tempData,
},
}
sendData := map[string]interface{}{
"id": taskId,
"order_id": 0,
"user_id": info.RenderData.UserId,
"guest_id": info.RenderData.GuestId,
"sku_ids": []int64{info.RenderData.ProductId},
"tids": []string{*element.Title},
"data": result,
"is_thousand_face": 0,
"folder": "", //todo 千人千面需要使用
}
//请求unity接口
url := "http://api.fusen.3718.cn:4050/api/render/queue/push"
header := make(map[string]string)
header["content-type"] = "application/json"
t := time.Now().UTC()
postData := map[string]interface{}{
"group": "unity3d",
"source": "home page",
"priority": 1,
"create_at": t,
"render_data": sendData,
}
p, _ := json.Marshal(postData)
_, err = curl.ApiCall(url, "POST", header, bytes.NewReader(p), time.Second*10)
if err != nil {
logx.Error("failed to send data to unity")
return err
}
logx.Info("发送到unity成功################")
return nil
}
// 操作连接中渲染任务的增加/删除