diff --git a/server/websocket/internal/logic/rendernotifylogic.go b/server/websocket/internal/logic/rendernotifylogic.go index c3fa6cae..6513bd6b 100644 --- a/server/websocket/internal/logic/rendernotifylogic.go +++ b/server/websocket/internal/logic/rendernotifylogic.go @@ -41,6 +41,8 @@ func NewRenderNotifyLogic(ctx context.Context, svcCtx *svc.ServiceContext) *Rend // } func (l *RenderNotifyLogic) RenderNotify(req *types.RenderNotifyReq, userinfo *auth.UserInfo) (resp *basic.Response) { + //统计unity处理数 + decreaseUnityRequestCount(req.UserId, req.GuestId) logx.Info("=====收到unity返回的渲染结果消息======") req.TaskId = strings.Trim(req.TaskId, " ") if req.TaskId == "" { diff --git a/server/websocket/internal/logic/ws_ok_response.go b/server/websocket/internal/logic/ws_ok_response.go index 78e2297b..5c81991a 100644 --- a/server/websocket/internal/logic/ws_ok_response.go +++ b/server/websocket/internal/logic/ws_ok_response.go @@ -59,8 +59,6 @@ func (w *wsConnectItem) sendRenderDataToUnityStepResponseMessage(requestId strin // 发送渲染最终结果数据到前端 func (w *wsConnectItem) sendRenderResultData(data websocket_data.RenderImageRspMsg) { - //统计unity处理数 - decreaseUnityRequestCount(w.userId, w.guestId) //没开启debug if w.debug == nil { data.RenderProcessTime = websocket_data.RenderProcessTime{}