This commit is contained in:
laodaming 2023-09-06 18:45:27 +08:00
parent 1f075dfb4a
commit 8d5a101826

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@ -70,15 +70,15 @@ var (
//用户标识的连接(白板用户不存)
mapUserConnPool = make(map[string]map[string]struct{}) //key是user_id +"_"+guest_id val是个普通map存储这个用户的所有连接标识
//用户标识的连接增删操作队列
mapUserConnPoolCtlChan = make(chan userConnPoolCtlChanItem, 2000)
mapUserConnPoolCtlChan = make(chan userConnPoolCtlChanItem, 500)
//每个websocket连接入口缓冲队列长度
websocketInChanLen = 1000
websocketInChanLen = 100
//每个websocket连接出口缓冲队列长度
websocketOutChanLen = 1000
websocketOutChanLen = 100
//渲染任务调度(添加任务/删除任务/修改任务属性缓冲队列长度该队列用于避免map并发读写冲突
renderImageTaskCtlChanLen = 500
renderImageTaskCtlChanLen = 50
//渲染任务缓冲队列长度
renderChanLen = 500
renderChanLen = 50
//是否开启debug
openDebug = true
//允许跨域的origin