fix
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				@ -352,7 +352,7 @@ func (w *wsConnectItem) assembleRenderDataToUnity(taskId string, combineImage st
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	if element.Base != nil && *element.Base != "" {
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						if element.Base != nil && *element.Base != "" {
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		tempData = append(tempData, map[string]interface{}{
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							tempData = append(tempData, map[string]interface{}{
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			"name":      "model",
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								"name":      "model",
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			"data":      "0," + combineImage + "," + *element.Base,
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								"data":      "0," + combineImage + "," + *element.Base + ",0",
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			"type":      "other",
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								"type":      "other",
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			"layer":     "0",
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								"layer":     "0",
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			"is_update": 1,
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								"is_update": 1,
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