This commit is contained in:
laodaming 2023-08-07 19:13:16 +08:00
parent 84ac7d92b2
commit 31a3966e39
4 changed files with 29 additions and 9 deletions

View File

@ -1,6 +1,8 @@
package consumer package consumer
import ( import (
"encoding/json"
"fusenapi/utils/websocket_data"
"github.com/zeromicro/go-zero/core/logx" "github.com/zeromicro/go-zero/core/logx"
) )
@ -10,5 +12,11 @@ type MqConsumerRenderAssemble struct {
func (m *MqConsumerRenderAssemble) Run(data []byte) error { func (m *MqConsumerRenderAssemble) Run(data []byte) error {
logx.Info("收到需要组装的消息:", string(data)) logx.Info("收到需要组装的消息:", string(data))
var parseInfo websocket_data.AssembleRenderData
if err := json.Unmarshal(data, &parseInfo); err != nil {
logx.Error("MqConsumerRenderAssemble数据格式错误:", err)
return nil //不返回错误就删除消息
}
return nil return nil
} }

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@ -65,12 +65,13 @@ var (
type wsConnectItem struct { type wsConnectItem struct {
conn *websocket.Conn //websocket的连接 conn *websocket.Conn //websocket的连接
rabbitMq *initalize.RabbitMqHandle rabbitMq *initalize.RabbitMqHandle
closeChan chan struct{} //ws连接关闭chan closeChan chan struct{} //ws连接关闭chan
isClose bool //是否已经关闭 isClose bool //是否已经关闭
uniqueId uint64 //ws连接唯一标识 uniqueId uint64 //ws连接唯一标识
inChan chan []byte //接受消息缓冲通道 inChan chan []byte //接受消息缓冲通道
outChan chan []byte //发送回客户端的消息 outChan chan []byte //发送回客户端的消息
mutex sync.Mutex //互斥锁 mutex sync.Mutex //互斥锁
userId int64
renderProperty renderProperty //扩展云渲染属性 renderProperty renderProperty //扩展云渲染属性
} }
@ -83,10 +84,14 @@ func (l *DataTransferLogic) DataTransfer(svcCtx *svc.ServiceContext, w http.Resp
} }
defer conn.Close() defer conn.Close()
//鉴权不成功10秒后断开 //鉴权不成功10秒后断开
/*isAuth, _ := l.checkAuth(svcCtx, r) var (
userInfo *auth.UserInfo
isAuth bool
)
isAuth, userInfo = l.checkAuth(svcCtx, r)
if !isAuth { if !isAuth {
time.Sleep(time.Second) //兼容下火狐 time.Sleep(time.Second) //兼容下火狐
rsp := types.DataTransferData{ rsp := websocket_data.DataTransferData{
T: constants.WEBSOCKET_UNAUTH, T: constants.WEBSOCKET_UNAUTH,
D: nil, D: nil,
} }
@ -96,7 +101,7 @@ func (l *DataTransferLogic) DataTransfer(svcCtx *svc.ServiceContext, w http.Resp
//发送关闭信息 //发送关闭信息
_ = conn.WriteMessage(websocket.CloseMessage, nil) _ = conn.WriteMessage(websocket.CloseMessage, nil)
return return
}*/ }
//生成连接唯一标识 //生成连接唯一标识
uniqueId := websocketIdGenerator.Get() uniqueId := websocketIdGenerator.Get()
ws := wsConnectItem{ ws := wsConnectItem{
@ -111,6 +116,11 @@ func (l *DataTransferLogic) DataTransfer(svcCtx *svc.ServiceContext, w http.Resp
renderImageTaskCtlChan: make(chan renderImageControlChanItem, 100), renderImageTaskCtlChan: make(chan renderImageControlChanItem, 100),
}, },
} }
if userInfo.UserId > 0 {
ws.userId = userInfo.UserId
} else {
ws.userId = userInfo.GuestId
}
//保存连接 //保存连接
mapConnPool.Store(uniqueId, ws) mapConnPool.Store(uniqueId, ws)
defer ws.close() defer ws.close()

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@ -39,6 +39,7 @@ func (w *wsConnectItem) renderImage(data []byte) {
} }
tmpData := websocket_data.AssembleRenderData{ tmpData := websocket_data.AssembleRenderData{
TaskId: taskId, TaskId: taskId,
UserId: w.userId,
RenderData: renderImageData.RenderData, RenderData: renderImageData.RenderData,
} }
d, _ := json.Marshal(tmpData) d, _ := json.Marshal(tmpData)

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@ -37,5 +37,6 @@ type ThirdPartyLoginRspMsg struct {
// 发送到渲染组装的mq数据 // 发送到渲染组装的mq数据
type AssembleRenderData struct { type AssembleRenderData struct {
TaskId string `json:"task_id"` TaskId string `json:"task_id"`
UserId int64 `json:"user_id"`
RenderData RenderData `json:"render_data"` RenderData RenderData `json:"render_data"`
} }