所有序列化, 都加入 BeforeLogic AfterLogic方法. 便于处理 w r的传递的参数
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42
server/render/internal/logic/readimageslogic.go
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42
server/render/internal/logic/readimageslogic.go
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package logic
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import (
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"fusenapi/utils/auth"
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"fusenapi/utils/basic"
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"context"
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"fusenapi/server/render/internal/svc"
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"fusenapi/server/render/internal/types"
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"github.com/zeromicro/go-zero/core/logx"
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)
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type ReadImagesLogic struct {
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logx.Logger
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ctx context.Context
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svcCtx *svc.ServiceContext
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}
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func NewReadImagesLogic(ctx context.Context, svcCtx *svc.ServiceContext) *ReadImagesLogic {
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return &ReadImagesLogic{
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Logger: logx.WithContext(ctx),
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ctx: ctx,
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svcCtx: svcCtx,
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}
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}
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// 处理进入前逻辑w,r
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// func (l *ReadImagesLogic) BeforeLogic(w http.ResponseWriter, r *http.Request) {
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// }
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// 处理逻辑后 w,r 如:重定向
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// func (l *ReadImagesLogic) AfterLogic(w http.ResponseWriter, r *http.Request) {
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// }
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func (l *ReadImagesLogic) ReadImages(req *types.RequestReadImages, userinfo *auth.UserInfo) (resp *basic.Response) {
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// 返回值必须调用Set重新返回, resp可以空指针调用 resp.SetStatus(basic.CodeOK, data)
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// userinfo 传入值时, 一定不为null
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return resp.SetStatus(basic.CodeOK)
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}
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42
server/render/internal/logic/tounitylogic.go
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42
server/render/internal/logic/tounitylogic.go
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@@ -0,0 +1,42 @@
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package logic
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import (
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"fusenapi/utils/auth"
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"fusenapi/utils/basic"
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"context"
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"fusenapi/server/render/internal/svc"
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"fusenapi/server/render/internal/types"
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"github.com/zeromicro/go-zero/core/logx"
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)
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type ToUnityLogic struct {
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logx.Logger
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ctx context.Context
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svcCtx *svc.ServiceContext
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}
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func NewToUnityLogic(ctx context.Context, svcCtx *svc.ServiceContext) *ToUnityLogic {
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return &ToUnityLogic{
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Logger: logx.WithContext(ctx),
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ctx: ctx,
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svcCtx: svcCtx,
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}
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}
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// 处理进入前逻辑w,r
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// func (l *ToUnityLogic) BeforeLogic(w http.ResponseWriter, r *http.Request) {
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// }
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// 处理逻辑后 w,r 如:重定向
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// func (l *ToUnityLogic) AfterLogic(w http.ResponseWriter, r *http.Request) {
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// }
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func (l *ToUnityLogic) ToUnity(req *types.RequestToUnity, userinfo *auth.UserInfo) (resp *basic.Response) {
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// 返回值必须调用Set重新返回, resp可以空指针调用 resp.SetStatus(basic.CodeOK, data)
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// userinfo 传入值时, 一定不为null
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return resp.SetStatus(basic.CodeOK)
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}
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