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@@ -62,3 +62,11 @@ type AssembleRenderDataRspMsg struct {
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type ToUnityRspMsg struct {
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RenderId string `json:"render_id"` //渲染id
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}
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// 发送到unity结构中id的结构
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type ToUnityIdStruct struct {
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TaskId string `json:"task_id"`
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Wid string `json:"wid"`
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RenderId string `json:"render_id"`
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RenderBeginTime int64 `json:"render_begin_time"`
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}
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