fix
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@ -114,7 +114,7 @@ func (l *RenderNotifyLogic) RenderNotify(req *types.RenderNotifyReq, userinfo *a
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if ws.conn != nil {
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//发送错误信息给前端
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ws.renderErrResponse(requestId, info.TemplateTag, info.TaskId, "unity云渲染错误:"+req.Msg, 0, 0, 0, 0, 0, 0, 0)
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logx.Info("渲染失败且发送了失败信息")
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logx.Info("渲染失败且发送了失败信息:", req.Msg)
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} else {
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logx.Info("渲染失败且找不到ws连接")
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}
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