fusenapi/server/websocket/internal/logic/ws_render_image_logic.go

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package logic
import (
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"bytes"
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"encoding/json"
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"errors"
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"fusenapi/constants"
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"fusenapi/service/repositories"
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"fusenapi/utils/curl"
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"fusenapi/utils/hash"
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"fusenapi/utils/websocket_data"
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"github.com/zeromicro/go-zero/core/logx"
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"gorm.io/gorm"
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"strconv"
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"time"
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)
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// 云渲染属性
type renderProperty struct {
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renderImageTask map[string]string //需要渲染的图片任务 key是taskId val 是renderId
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renderImageTaskCtlChan chan renderImageControlChanItem //渲染任务新增移除的控制通道
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renderChan chan []byte //渲染的缓冲队列
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}
// 渲染任务新增移除的控制通道的数据
type renderImageControlChanItem struct {
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Option int // 0删除 1添加
TaskId string //map的key
RenderId string // map的val
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}
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// 发送到渲染缓冲池
func (w *wsConnectItem) sendToRenderChan(data []byte) {
select {
case <-w.closeChan: //已经关闭
return
case w.renderProperty.renderChan <- data:
return
case <-time.After(time.Second * 3):
return
}
}
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// 渲染发送到组装数据组装数据
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func (w *wsConnectItem) renderImage() {
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defer func() {
if err := recover(); err != nil {
logx.Error("renderImage panic:", err)
}
}()
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for {
select {
case <-w.closeChan: //已关闭
return
case data := <-w.renderProperty.renderChan:
w.consumeRenderCache(data)
}
}
}
// 消费渲染缓冲数据
func (w *wsConnectItem) consumeRenderCache(data []byte) {
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logx.Info("消费渲染数据:", string(data))
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var renderImageData websocket_data.RenderImageReqMsg
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if err := json.Unmarshal(data, &renderImageData); err != nil {
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w.sendToOutChan(w.respondDataFormat(constants.WEBSOCKET_ERR_DATA_FORMAT, "invalid format of websocket render image message:"+string(data)))
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logx.Error("invalid format of websocket render image message", err)
return
}
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logx.Info("收到请求云渲染图片数据:", renderImageData)
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if renderImageData.RenderId == "" {
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w.sendToOutChan(w.respondDataFormat(constants.WEBSOCKET_ERR_DATA_FORMAT, "invalid format of websocket render image message:render_id is empty"))
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logx.Error("invalid format of websocket render image message:render_id is empty")
return
}
if renderImageData.RenderData.ProductId <= 0 {
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w.sendToOutChan(w.respondDataFormat(constants.WEBSOCKET_ERR_DATA_FORMAT, "invalid format of websocket render image message:product_id "))
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logx.Error("invalid format of websocket render image message:product_id")
return
}
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if renderImageData.RenderData.TemplateTag == "" {
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w.sendToOutChan(w.respondDataFormat(constants.WEBSOCKET_ERR_DATA_FORMAT, "invalid format of websocket render image message:template_tag "))
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logx.Error("invalid format of websocket render image message:template_tag")
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return
}
//获取上传最近的logo
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userMaterial, err := w.logic.svcCtx.AllModels.FsUserMaterial.FindLatestOne(w.logic.ctx, w.userId, w.guestId)
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if err != nil {
if !errors.Is(err, gorm.ErrRecordNotFound) {
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w.sendToOutChan(w.respondDataFormat(constants.WEBSOCKET_ERR_DATA_FORMAT, "failed to get user logo"))
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logx.Error("failed to get user logo")
return
}
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//使用默认logo(id=0)
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userMaterialDefault, err := w.logic.svcCtx.AllModels.FsUserMaterial.FindOneById(w.logic.ctx, 0)
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if err != nil {
if errors.Is(err, gorm.ErrRecordNotFound) {
w.sendToOutChan(w.respondDataFormat(constants.WEBSOCKET_ERR_DATA_FORMAT, "default logo is not exists"))
return
}
logx.Error("default logo is not exists")
w.sendToOutChan(w.respondDataFormat(constants.WEBSOCKET_ERR_DATA_FORMAT, "failed to get default logo"))
return
}
renderImageData.RenderData.Logo = *userMaterialDefault.ResourceUrl
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} else {
renderImageData.RenderData.Logo = *userMaterial.ResourceUrl
}
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//用户id赋值
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renderImageData.RenderData.UserId = w.userId
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renderImageData.RenderData.GuestId = w.guestId
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//生成任务id(需要把user_id,guest_id设为0)
hashVal := renderImageData.RenderData
hashVal.UserId = 0
hashVal.GuestId = 0
taskId := hash.JsonHashKey(hashVal)
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//查询有没有缓存的资源,有就返回######################
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resource, err := w.logic.svcCtx.AllModels.FsResource.FindOneById(w.logic.ctx, taskId)
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if err != nil {
if !errors.Is(err, gorm.ErrRecordNotFound) {
logx.Error("failed to find render resource:", err)
return
}
} else {
//返回给客户端
b := w.respondDataFormat(constants.WEBSOCKET_RENDER_IMAGE, websocket_data.RenderImageRspMsg{
RenderId: renderImageData.RenderId,
Image: *resource.ResourceUrl,
})
//发送数据到out chan
w.sendToOutChan(b)
return
}
//###########################################
//把需要渲染的图片任务加进去
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w.renderProperty.renderImageTaskCtlChan <- renderImageControlChanItem{
Option: 1, //0删除 1添加
TaskId: taskId,
RenderId: renderImageData.RenderId,
}
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//组装数据
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if err = w.assembleRenderData(taskId, renderImageData); err != nil {
logx.Error("组装数据失败:", err)
return
}
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}
// 组装数据发送给unity
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func (w *wsConnectItem) assembleRenderData(taskId string, info websocket_data.RenderImageReqMsg) error {
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defer func() {
if err := recover(); err != nil {
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logx.Error("assembleRenderData panic:", err)
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}
}()
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//获取模板
productTemplate, err := w.logic.svcCtx.AllModels.FsProductTemplateV2.FindOneByProductIdTagIdWithSizeTable(w.logic.ctx, info.RenderData.ProductId, info.RenderData.TemplateTag)
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if err != nil {
if errors.Is(err, gorm.ErrRecordNotFound) {
logx.Error("template info is not found")
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return err
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}
logx.Error("failed to get template info:", err)
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return err
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}
//获取刀版图
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res, err := w.logic.svcCtx.Repositories.ImageHandle.LogoCombine(w.logic.ctx, &repositories.LogoCombineReq{
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UserId: info.RenderData.UserId,
GuestId: info.RenderData.GuestId,
TemplateId: productTemplate.Id,
TemplateTag: info.RenderData.TemplateTag,
Website: info.RenderData.Website,
Slogan: info.RenderData.Slogan,
Address: info.RenderData.Address,
Phone: info.RenderData.Phone,
})
if err != nil {
logx.Error("合成刀版图失败:", err)
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return err
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}
combineImage := "" //刀版图
if res != nil && res.ResourceUrl != nil {
combineImage = *res.ResourceUrl
} else {
logx.Error("合成刀版图失败,合成的刀版图是空指针:", err)
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return err
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}
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logx.Info("合成刀版图成功:", *res.ResourceUrl)
//获取渲染设置信息
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element, err := w.logic.svcCtx.AllModels.FsProductTemplateElement.FindOneByModelId(w.logic.ctx, *productTemplate.ModelId)
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if err != nil {
if errors.Is(err, gorm.ErrRecordNotFound) {
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logx.Error("element info is not found,model_id = ", *productTemplate.ModelId)
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return err
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}
logx.Error("failed to get element list,", err)
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return err
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}
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//组装数据
refletion := -1
if element.Refletion != nil && *element.Refletion != "" {
refletion, err = strconv.Atoi(*element.Refletion)
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if err != nil {
logx.Error("err refletion:set default -1")
}
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}
//组装data数据
var mode map[string]interface{}
if element.Mode != nil && *element.Mode != "" {
if err = json.Unmarshal([]byte(*element.Mode), &mode); err != nil {
logx.Error("faile to parse element mode json:", err)
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return err
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}
}
tempData := make([]map[string]interface{}, 0, 3)
if element.Base != nil && *element.Base != "" {
tempData = append(tempData, map[string]interface{}{
"name": "model",
"data": "0," + combineImage + "," + *element.Base,
"type": "other",
"layer": "0",
"is_update": 1,
"mode": mode["model"],
})
}
if element.Shadow != nil && *element.Shadow != "" {
tempData = append(tempData, map[string]interface{}{
"name": "shadow",
"data": *element.Shadow,
"type": "other",
"layer": "0",
"is_update": 0,
"mode": mode["shadow"],
})
}
if element.ModelP != nil && *element.ModelP != "" {
tempData = append(tempData, map[string]interface{}{
"name": "model_P",
"data": "0," + *element.ModelP,
"type": "other",
"layer": "0",
"is_update": 0,
"mode": mode["model_P"],
})
}
result := []interface{}{
map[string]interface{}{
"light": *element.Light,
"refletion": refletion,
"scale": *element.Scale,
"sku_id": info.RenderData.ProductId,
"tid": *element.Title,
"rotation": *element.Rotation,
"filePath": "", //todo 文件路径,针对千人千面
"data": tempData,
},
}
sendData := map[string]interface{}{
"id": taskId,
"order_id": 0,
"user_id": info.RenderData.UserId,
"guest_id": info.RenderData.GuestId,
"sku_ids": []int64{info.RenderData.ProductId},
"tids": []string{*element.Title},
"data": result,
"is_thousand_face": 0,
"folder": "", //todo 千人千面需要使用
}
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//请求unity接口
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url := "http://api.fusen.3718.cn:4050/api/render/queue/push"
header := make(map[string]string)
header["content-type"] = "application/json"
t := time.Now().UTC()
postData := map[string]interface{}{
"group": "unity3d",
"source": "home page",
"priority": 1,
"create_at": t,
"render_data": sendData,
}
p, _ := json.Marshal(postData)
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_, err = curl.ApiCall(url, "POST", header, bytes.NewReader(p), time.Second*10)
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if err != nil {
logx.Error("failed to send data to unity")
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return err
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}
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logx.Info("发送到unity成功################")
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return nil
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}
// 操作连接中渲染任务的增加/删除
func (w *wsConnectItem) operationRenderTask() {
for {
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select {
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case <-w.closeChan:
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return
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case data := <-w.renderProperty.renderImageTaskCtlChan:
switch data.Option {
case 0: //删除任务
delete(w.renderProperty.renderImageTask, data.TaskId)
case 1: //新增任务
w.renderProperty.renderImageTask[data.TaskId] = data.RenderId
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}
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}
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}
}