// Copyright (c) 2017, Benjamin Scher Purcell. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package plist import "github.com/emirpasic/gods/containers" func assertIteratorImplementation() { var _ containers.ReverseIteratorWithKey = (*Iterator)(nil) } // Iterator holding the iterator's state type Iterator struct { tree *Tree node *ANode position position } type position byte const ( begin, between, end position = 0, 1, 2 ) // Iterator returns a stateful iterator whose elements are key/value pairs. func (tree *Tree) Iterator() containers.ReverseIteratorWithKey { return &Iterator{tree: tree, node: nil, position: begin} } // Next moves the iterator to the next element and returns true if there was a next element in the container. // If Next() returns true, then next element's key and value can be retrieved by Key() and Value(). // If Next() was called for the first time, then it will point the iterator to the first element if it exists. // Modifies the state of the iterator. func (iterator *Iterator) Next() bool { switch iterator.position { case begin: iterator.position = between iterator.node = iterator.tree.Left() case between: iterator.node = iterator.node.Next() } if iterator.node == nil { iterator.position = end return false } return true } // Prev moves the iterator to the next element and returns true if there was a previous element in the container. // If Prev() returns true, then next element's key and value can be retrieved by Key() and Value(). // If Prev() was called for the first time, then it will point the iterator to the first element if it exists. // Modifies the state of the iterator. func (iterator *Iterator) Prev() bool { switch iterator.position { case end: iterator.position = between iterator.node = iterator.tree.Right() case between: iterator.node = iterator.node.Prev() } if iterator.node == nil { iterator.position = begin return false } return true } // Value returns the current element's value. // Does not modify the state of the iterator. func (iterator *Iterator) Value() interface{} { if iterator.node == nil { return nil } return iterator.node.Value } // Key returns the current element's key. // Does not modify the state of the iterator. func (iterator *Iterator) Key() interface{} { if iterator.node == nil { return nil } return iterator.node.Key } // Begin resets the iterator to its initial state (one-before-first) // Call Next() to fetch the first element if any. func (iterator *Iterator) Begin() { iterator.node = nil iterator.position = begin } // End moves the iterator past the last element (one-past-the-end). // Call Prev() to fetch the last element if any. func (iterator *Iterator) End() { iterator.node = nil iterator.position = end } // First moves the iterator to the first element and returns true if there was a first element in the container. // If First() returns true, then first element's key and value can be retrieved by Key() and Value(). // Modifies the state of the iterator func (iterator *Iterator) First() bool { iterator.Begin() return iterator.Next() } // Last moves the iterator to the last element and returns true if there was a last element in the container. // If Last() returns true, then last element's key and value can be retrieved by Key() and Value(). // Modifies the state of the iterator. func (iterator *Iterator) Last() bool { iterator.End() return iterator.Prev() }