structure/avldup/avldup.go
2019-03-12 19:18:42 +08:00

558 lines
10 KiB
Go

package bstree
import (
"github.com/davecgh/go-spew/spew"
"github.com/emirpasic/gods/utils"
)
type Node struct {
children [2]*Node
parent *Node
height int
child int
value interface{}
}
func (n *Node) String() string {
if n == nil {
return "nil"
}
p := "nil"
if n.parent != nil {
p = spew.Sprint(n.parent.value)
}
return spew.Sprint(n.value) + "(" + p + "-" + spew.Sprint(n.child) + "|" + spew.Sprint(n.height) + ")"
}
type AVLTree struct {
root *Node
size int
comparator utils.Comparator
}
func New(comparator utils.Comparator) *AVLTree {
return &AVLTree{comparator: comparator}
}
func (avl *AVLTree) String() string {
if avl.size == 0 {
return ""
}
str := "AVLTree" + "\n"
output(avl.root, "", true, &str)
return str
}
func (avl *AVLTree) Remove(v interface{}) *Node {
if n, ok := avl.GetNode(v); ok {
avl.size--
if avl.size == 0 {
avl.root = nil
return n
}
left := getHeight(n.children[0])
right := getHeight(n.children[1])
if left == -1 && right == -1 {
p := n.parent
p.children[n.child] = nil
avl.fixRemoveHeight(p)
return n
}
var cur *Node
if left > right {
cur = n.children[0]
for cur.children[1] != nil {
cur = cur.children[1]
}
cleft := cur.children[0]
cur.parent.children[cur.child] = cleft
if cleft != nil {
cleft.child = cur.child
cleft.parent = cur.parent
}
} else {
cur = n.children[1]
for cur.children[0] != nil {
cur = cur.children[0]
}
cright := cur.children[1]
cur.parent.children[cur.child] = cright
if cright != nil {
cright.child = cur.child
cright.parent = cur.parent
}
}
cparent := cur.parent
avl.replace(n, cur)
// 考虑到刚好替换的节点是 被替换节点的孩子节点的时候, 从自身修复高度
if cparent == n {
avl.fixRemoveHeight(cur)
} else {
avl.fixRemoveHeight(cparent)
}
return n
}
return nil
}
func (avl *AVLTree) Get(v interface{}) (interface{}, bool) {
n, ok := avl.GetNode(v)
if ok {
return n.value, true
}
return n, false
}
func (avl *AVLTree) GetNode(v interface{}) (*Node, bool) {
n := avl.root
for n != nil {
switch c := avl.comparator(v, n.value); c {
case -1:
n = n.children[0]
case 1:
n = n.children[1]
case 0:
return n, true
default:
panic("Get comparator only is allowed in -1, 0, 1")
}
}
return nil, false
}
func (avl *AVLTree) Put(v interface{}) {
avl.size++
node := &Node{value: v}
if avl.size == 1 {
avl.root = node
return
}
cur := avl.root
parent := cur.parent
child := -1
for {
if cur == nil {
parent.children[child] = node
node.parent = parent
node.child = child
if node.parent.height == 0 {
avl.fixPutHeight(node.parent)
}
return
}
parent = cur
c := avl.comparator(node.value, cur.value)
if c > -1 { // right
child = 1
cur = cur.children[child]
} else {
child = 0
cur = cur.children[child]
}
}
}
func (avl *AVLTree) replace(old *Node, newN *Node) {
if old.parent == nil {
setChild(newN, 0, old.children[0])
setChild(newN, 1, old.children[1])
newN.parent = nil
newN.child = -1
newN.height = old.height
avl.root = newN
} else {
setChild(newN, 0, old.children[0])
setChild(newN, 1, old.children[1])
newN.parent = old.parent
newN.child = old.child
newN.height = old.height
old.parent.children[old.child] = newN
}
}
func setChild(p *Node, child int, node *Node) {
p.children[child] = node
if node != nil {
node.child = child
node.parent = p
}
}
func setChildNotNil(p *Node, child int, node *Node) {
p.children[child] = node
node.child = child
node.parent = p
}
func (avl *AVLTree) debugString() string {
if avl.size == 0 {
return ""
}
str := "AVLTree" + "\n"
outputfordebug(avl.root, "", true, &str)
return str
}
func (avl *AVLTree) TraversalBreadth() (result []interface{}) {
var traverasl func(cur *Node)
traverasl = func(cur *Node) {
if cur == nil {
return
}
result = append(result, cur.value)
traverasl(cur.children[0])
traverasl(cur.children[1])
}
traverasl(avl.root)
return
}
func (avl *AVLTree) TraversalDepth(leftright int) (result []interface{}) {
if leftright < 0 {
var traverasl func(cur *Node)
traverasl = func(cur *Node) {
if cur == nil {
return
}
traverasl(cur.children[0])
result = append(result, cur.value)
traverasl(cur.children[1])
}
traverasl(avl.root)
} else {
var traverasl func(cur *Node)
traverasl = func(cur *Node) {
if cur == nil {
return
}
traverasl(cur.children[1])
result = append(result, cur.value)
traverasl(cur.children[0])
}
traverasl(avl.root)
}
return
}
func (avl *AVLTree) lrrotate(cur *Node) *Node {
r := cur.children[1]
rl := r.children[0]
if cur.parent == nil {
avl.root = rl
rl.parent = nil
} else {
setChildNotNil(cur.parent, cur.child, rl)
}
rll := rl.children[0]
rlr := rl.children[1]
setChild(cur, 1, rll)
setChild(r, 0, rlr)
setChildNotNil(rl, 0, cur)
setChildNotNil(rl, 1, r)
cur.height = getMaxChildrenHeight(cur) + 1
r.height = getMaxChildrenHeight(r) + 1
rl.height = getMaxChildrenHeight(rl) + 1
return rl
}
func (avl *AVLTree) rlrotate(cur *Node) *Node {
l := cur.children[0]
lr := l.children[1]
if cur.parent == nil {
avl.root = lr
lr.parent = nil
} else {
setChildNotNil(cur.parent, cur.child, lr)
}
lrr := lr.children[1]
lrl := lr.children[0]
setChild(cur, 0, lrr)
setChild(l, 1, lrl)
setChildNotNil(lr, 1, cur)
setChildNotNil(lr, 0, l)
cur.height = getMaxChildrenHeight(cur) + 1
l.height = getMaxChildrenHeight(l) + 1
lr.height = getMaxChildrenHeight(lr) + 1
return lr
}
func (avl *AVLTree) rrotate(cur *Node) *Node {
l := cur.children[0]
setChild(cur, 0, l.children[1])
l.parent = cur.parent
if cur.parent == nil {
avl.root = l
} else {
cur.parent.children[cur.child] = l
}
l.child = cur.child
setChildNotNil(l, 1, cur)
// l.children[1] = cur
// cur.child = 1
// cur.parent = l
cur.height = getMaxChildrenHeight(cur) + 1
l.height = getMaxChildrenHeight(l) + 1
return l // 返回前 替换为cur节点的节点, 有利余修复高度
}
func (avl *AVLTree) lrotate(cur *Node) *Node {
r := cur.children[1]
// 右左节点 链接 当前的右节点
setChild(cur, 1, r.children[0])
// 设置 需要旋转的节点到当前节点的 链条
r.parent = cur.parent
if cur.parent == nil {
avl.root = r
} else {
cur.parent.children[cur.child] = r
}
r.child = cur.child
// 当前节点旋转到 左边的 链条
setChildNotNil(r, 0, cur)
// r.children[0] = cur
// cur.child = 0
// cur.parent = r
// 修复改动过的节点高度 先从低开始到高
cur.height = getMaxChildrenHeight(cur) + 1
r.height = getMaxChildrenHeight(r) + 1
return r
}
func getMaxAndChildrenHeight(cur *Node) (h1, h2, maxh int) {
h1 = getHeight(cur.children[0])
h2 = getHeight(cur.children[1])
if h1 > h2 {
maxh = h1
} else {
maxh = h2
}
return
}
func getMaxChildrenHeight(cur *Node) int {
h1 := getHeight(cur.children[0])
h2 := getHeight(cur.children[1])
if h1 > h2 {
return h1
}
return h2
}
func getHeight(cur *Node) int {
if cur == nil {
return -1
}
return cur.height
}
func (avl *AVLTree) fixRemoveHeight(cur *Node) {
for {
lefth, rigthh, lrmax := getMaxAndChildrenHeight(cur)
// 判断当前节点是否有变化, 如果没变化的时候, 不需要往上修复
isBreak := false
if cur.height == lrmax+1 {
isBreak = true
} else {
cur.height = lrmax + 1
}
// 计算高度的差值 绝对值大于2的时候需要旋转
diff := lefth - rigthh
if diff < -1 {
r := cur.children[1] // 根据左旋转的右边节点的子节点 左右高度选择旋转的方式
if getHeight(r.children[0]) > getHeight(r.children[1]) {
cur = avl.lrrotate(cur)
} else {
cur = avl.lrotate(cur)
}
} else if diff > 1 {
l := cur.children[0]
if getHeight(l.children[1]) > getHeight(l.children[0]) {
cur = avl.rlrotate(cur)
} else {
cur = avl.rrotate(cur)
}
} else {
if isBreak {
return
}
}
if cur.parent == nil {
return
}
cur = cur.parent
}
}
func (avl *AVLTree) fixPutHeight(cur *Node) {
for {
lefth := getHeight(cur.children[0])
rigthh := getHeight(cur.children[1])
// 计算高度的差值 绝对值大于2的时候需要旋转
diff := lefth - rigthh
if diff < -1 {
r := cur.children[1] // 根据左旋转的右边节点的子节点 左右高度选择旋转的方式
if getHeight(r.children[0]) > getHeight(r.children[1]) {
cur = avl.lrrotate(cur)
} else {
cur = avl.lrotate(cur)
}
} else if diff > 1 {
l := cur.children[0]
if getHeight(l.children[1]) > getHeight(l.children[0]) {
cur = avl.rlrotate(cur)
} else {
cur = avl.rrotate(cur)
}
} else {
// 选择一个child的最大高度 + 1为 高度
if lefth > rigthh {
cur.height = lefth + 1
} else {
cur.height = rigthh + 1
}
}
if cur.parent == nil || cur.height < cur.parent.height {
return
}
cur = cur.parent
}
}
func output(node *Node, prefix string, isTail bool, str *string) {
if node.children[1] != nil {
newPrefix := prefix
if isTail {
newPrefix += "│ "
} else {
newPrefix += " "
}
output(node.children[1], newPrefix, false, str)
}
*str += prefix
if isTail {
*str += "└── "
} else {
*str += "┌── "
}
*str += spew.Sprint(node.value) + "\n"
if node.children[0] != nil {
newPrefix := prefix
if isTail {
newPrefix += " "
} else {
newPrefix += "│ "
}
output(node.children[0], newPrefix, true, str)
}
}
func outputfordebug(node *Node, prefix string, isTail bool, str *string) {
if node.children[1] != nil {
newPrefix := prefix
if isTail {
newPrefix += "│ "
} else {
newPrefix += " "
}
outputfordebug(node.children[1], newPrefix, false, str)
}
*str += prefix
if isTail {
*str += "└── "
} else {
*str += "┌── "
}
suffix := "("
parentv := ""
if node.parent == nil {
parentv = "nil"
} else {
parentv = spew.Sprint(node.parent.value)
}
suffix += parentv + "-" + spew.Sprint(node.child) + "|" + spew.Sprint(node.height) + ")"
*str += spew.Sprint(node.value) + suffix + "\n"
if node.children[0] != nil {
newPrefix := prefix
if isTail {
newPrefix += " "
} else {
newPrefix += "│ "
}
outputfordebug(node.children[0], newPrefix, true, str)
}
}