package pqueue import ( "log" "474420502.top/eson/structure/compare" "github.com/davecgh/go-spew/spew" ) type tNode struct { children [2]*tNode parent *tNode size int value interface{} } func (n *tNode) String() string { if n == nil { return "nil" } p := "nil" if n.parent != nil { p = spew.Sprint(n.parent.value) } return spew.Sprint(n.value) + "(" + p + "|" + spew.Sprint(n.size) + ")" } type vbTree struct { root *tNode Compare compare.Compare } func newVBT(Compare compare.Compare) *vbTree { return &vbTree{Compare: Compare} } func (tree *vbTree) String() string { str := "AVLTree\n" if tree.root == nil { return str + "nil" } output(tree.root, "", true, &str) return str } func (tree *vbTree) Iterator() *vbtIterator { return initIterator(tree) } func (tree *vbTree) Size() int { if tree.root == nil { return 0 } return tree.root.size } func (tree *vbTree) indexNode(idx int) *tNode { cur := tree.root if idx >= 0 { for cur != nil { ls := getSize(cur.children[0]) if idx == ls { return cur } else if idx < ls { cur = cur.children[0] } else { idx = idx - ls - 1 cur = cur.children[1] } } } else { idx = -idx - 1 for cur != nil { rs := getSize(cur.children[1]) if idx == rs { return cur } else if idx < rs { cur = cur.children[1] } else { idx = idx - rs - 1 cur = cur.children[0] } } } return nil } func (tree *vbTree) Index(idx int) (interface{}, bool) { n := tree.indexNode(idx) if n != nil { return n.value, true } return nil, false } func (tree *vbTree) IndexRange(idx1, idx2 int) (result []interface{}, ok bool) { // 0 -1 if idx1^idx2 < 0 { if idx1 < 0 { idx1 = tree.root.size + idx1 - 1 } else { idx2 = tree.root.size + idx2 - 1 } } if idx1 > idx2 { ok = true if idx1 >= tree.root.size { idx1 = tree.root.size - 1 ok = false } n := tree.indexNode(idx1) iter := NewIterator(n) result = make([]interface{}, 0, idx1-idx2) for i := idx2; i <= idx1; i++ { if iter.Prev() { result = append(result, iter.Value()) } else { ok = false return } } return } else { ok = true if idx2 >= tree.root.size { idx2 = tree.root.size - 1 ok = false } if n := tree.indexNode(idx1); n != nil { iter := NewIterator(n) result = make([]interface{}, 0, idx2-idx1) for i := idx1; i <= idx2; i++ { if iter.Next() { result = append(result, iter.Value()) } else { ok = false return } } return } } return nil, false } func (tree *vbTree) RemoveIndex(idx int) bool { n := tree.indexNode(idx) if n != nil { tree.removeNode(n) return true } return false } func (tree *vbTree) removeNode(n *tNode) { if tree.root.size == 1 { tree.root = nil // return n return } ls, rs := getChildrenSize(n) if ls == 0 && rs == 0 { p := n.parent p.children[getRelationship(n)] = nil tree.fixSizeWithRemove(p) // return n return } var cur *tNode if ls > rs { cur = n.children[0] for cur.children[1] != nil { cur = cur.children[1] } cleft := cur.children[0] cur.parent.children[getRelationship(cur)] = cleft if cleft != nil { cleft.parent = cur.parent } } else { cur = n.children[1] for cur.children[0] != nil { cur = cur.children[0] } cright := cur.children[1] cur.parent.children[getRelationship(cur)] = cright if cright != nil { cright.parent = cur.parent } } cparent := cur.parent replaceNodeMayRoot(n, cur) // 修改为interface 交换 // n.value, cur.value = cur.value, n.value tree.fixSizeWithRemove(cparent) return } func (tree *vbTree) Remove(key interface{}) bool { if n, ok := tree.GetNode(key); ok { tree.removeNode(n) return true } // return nil return false } // Values 返回先序遍历的值 func (tree *vbTree) Values() []interface{} { mszie := 0 if tree.root != nil { mszie = tree.root.size } result := make([]interface{}, 0, mszie) tree.Traversal(func(v interface{}) bool { result = append(result, v) return true }, LDR) return result } func (tree *vbTree) GetRange(k1, k2 interface{}) (result []interface{}) { c := tree.Compare(k2, k1) switch c { case 1: var min, max *tNode resultmin := tree.getArountNode(k1) resultmax := tree.getArountNode(k2) for i := 1; i < 3 && min == nil; i++ { min = resultmin[i] } for i := 1; i > -1 && max == nil; i-- { max = resultmax[i] } if max == nil { return []interface{}{} } result = make([]interface{}, 0, 16) iter := NewIterator(min) for iter.Next() { result = append(result, iter.Value()) if iter.cur == max { break } } case -1: var min, max *tNode resultmin := tree.getArountNode(k2) resultmax := tree.getArountNode(k1) for i := 1; i < 3 && min == nil; i++ { min = resultmin[i] } for i := 1; i > -1 && max == nil; i-- { max = resultmax[i] } if min == nil { return []interface{}{} } result = make([]interface{}, 0, 16) iter := NewIterator(max) for iter.Prev() { result = append(result, iter.Value()) if iter.cur == min { break } } case 0: if n, ok := tree.GetNode(k1); ok { return []interface{}{n.value} } return []interface{}{} } return } func (tree *vbTree) Get(key interface{}) (interface{}, bool) { n, ok := tree.GetNode(key) if ok { return n.value, true } return n, false } func (tree *vbTree) GetAround(key interface{}) (result [3]interface{}) { an := tree.getArountNode(key) for i, n := range an { if n != nil { result[i] = n.value } } return } func (tree *vbTree) getArountNode(key interface{}) (result [3]*tNode) { var last *tNode var lastc int for n := tree.root; n != nil; { last = n c := tree.Compare(key, n.value) switch c { case -1: n = n.children[0] lastc = c case 1: n = n.children[1] lastc = c case 0: iter := NewIterator(n) iter.Prev() for iter.Prev() { if tree.Compare(iter.cur.value, n.value) == 0 { n = iter.cur } else { break } } result[1] = n n = nil default: panic("Get Compare only is allowed in -1, 0, 1") } } switch lastc { case 1: if result[1] != nil { result[0] = getPrev(result[1], 1) result[2] = getNext(result[1], 1) } else { result[0] = last result[2] = getNext(last, 1) } case -1: if result[1] != nil { result[0] = getPrev(result[1], 1) result[2] = getNext(result[1], 1) } else { result[2] = last result[0] = getPrev(last, 1) } case 0: if result[1] == nil { return } result[0] = getPrev(result[1], 1) result[2] = getNext(result[1], 1) } return } func (tree *vbTree) GetNode(value interface{}) (*tNode, bool) { for n := tree.root; n != nil; { switch c := tree.Compare(value, n.value); c { case -1: n = n.children[0] case 1: n = n.children[1] case 0: iter := NewIterator(n) iter.Prev() for iter.Prev() { if tree.Compare(iter.cur.value, n.value) == 0 { n = iter.cur } else { break } } return n, true default: panic("Get Compare only is allowed in -1, 0, 1") } } return nil, false } func (tree *vbTree) Put(key interface{}) *tNode { node := &tNode{value: key, size: 1} if tree.root == nil { tree.root = node return node } cur := tree.root parent := cur.parent child := -1 for { if cur == nil { parent.children[child] = node node.parent = parent fixed := parent.parent fsize := getSize(fixed) if fsize == 3 { lefts, rigths := getChildrenSize(fixed) tree.fix3Size(fixed, lefts, rigths) } return node } if cur.size > 8 { ls, rs := cur.children[0].size, cur.children[1].size factor := cur.size / 10 // or factor = 1 if rs >= ls*2+factor || ls >= rs*2+factor { tree.fixSize(cur, ls, rs) } } cur.size++ parent = cur c := tree.Compare(key, cur.value) child = (c + 2) / 2 cur = cur.children[child] } } type TraversalMethod int const ( // L = left R = right D = Value(dest) _ TraversalMethod = iota //DLR 先值 然后左递归 右递归 下面同理 DLR //LDR 先从左边有序访问到右边 从小到大 LDR // LRD 同理 LRD // DRL 同理 DRL // RDL 先从右边有序访问到左边 从大到小 RDL // RLD 同理 RLD ) // Traversal 遍历的方法 默认是LDR 从小到大 Compare 为 l < r func (tree *vbTree) Traversal(every func(v interface{}) bool, traversalMethod ...interface{}) { if tree.root == nil { return } method := LDR if len(traversalMethod) != 0 { method = traversalMethod[0].(TraversalMethod) } switch method { case DLR: var traverasl func(cur *tNode) bool traverasl = func(cur *tNode) bool { if cur == nil { return true } if !every(cur.value) { return false } if !traverasl(cur.children[0]) { return false } if !traverasl(cur.children[1]) { return false } return true } traverasl(tree.root) case LDR: var traverasl func(cur *tNode) bool traverasl = func(cur *tNode) bool { if cur == nil { return true } if !traverasl(cur.children[0]) { return false } if !every(cur.value) { return false } if !traverasl(cur.children[1]) { return false } return true } traverasl(tree.root) case LRD: var traverasl func(cur *tNode) bool traverasl = func(cur *tNode) bool { if cur == nil { return true } if !traverasl(cur.children[0]) { return false } if !traverasl(cur.children[1]) { return false } if !every(cur.value) { return false } return true } traverasl(tree.root) case DRL: var traverasl func(cur *tNode) bool traverasl = func(cur *tNode) bool { if cur == nil { return true } if !every(cur.value) { return false } if !traverasl(cur.children[0]) { return false } if !traverasl(cur.children[1]) { return false } return true } traverasl(tree.root) case RDL: var traverasl func(cur *tNode) bool traverasl = func(cur *tNode) bool { if cur == nil { return true } if !traverasl(cur.children[1]) { return false } if !every(cur.value) { return false } if !traverasl(cur.children[0]) { return false } return true } traverasl(tree.root) case RLD: var traverasl func(cur *tNode) bool traverasl = func(cur *tNode) bool { if cur == nil { return true } if !traverasl(cur.children[1]) { return false } if !traverasl(cur.children[0]) { return false } if !every(cur.value) { return false } return true } traverasl(tree.root) } } func (tree *vbTree) lrrotate3(cur *tNode) { const l = 1 const r = 0 movparent := cur.children[l] mov := movparent.children[r] mov.value, cur.value = cur.value, mov.value //交换值达到, 相对位移 cur.children[r] = mov mov.parent = cur cur.children[l] = movparent movparent.children[r] = nil cur.children[r] = mov mov.parent = cur // cur.size = 3 // cur.children[r].size = 1 cur.children[l].size = 1 } func (tree *vbTree) lrrotate(cur *tNode) *tNode { const l = 1 const r = 0 // 1 right 0 left ln := cur.children[l] lrn := ln.children[r] // 待转换的节点 lrln := lrn.children[l] lrrn := lrn.children[r] ln.children[r] = lrln ln.children[r].parent = ln if cur.parent != nil { if cur.parent.children[l] == cur { cur.parent.children[l] = lrn } else { cur.parent.children[r] = lrn } } lrn.children[l] = cur.children[l] lrn.children[l].parent = lrn lrn.children[l] = cur lrn.children[l].parent = lrn cur.children[l] = lrrn cur.children[l].parent = cur ln.size = getChildrenSumSize(ln) + 1 cur.size = getChildrenSumSize(cur) + 1 lrn.size = getChildrenSumSize(lrn) + 1 return lrn } func (tree *vbTree) rlrotate3(cur *tNode) { const l = 0 const r = 1 movparent := cur.children[l] mov := movparent.children[r] mov.value, cur.value = cur.value, mov.value //交换值达到, 相对位移 cur.children[r] = mov mov.parent = cur cur.children[l] = movparent movparent.children[r] = nil cur.children[r] = mov mov.parent = cur // cur.size = 3 // cur.children[r].size = 1 cur.children[l].size = 1 } func (tree *vbTree) rlrotate(cur *tNode) *tNode { const l = 0 const r = 1 // 1 right 0 left ln := cur.children[l] lrn := ln.children[r] // 待转换的节点 lrln := lrn.children[l] lrrn := lrn.children[r] ln.children[r] = lrln ln.children[r].parent = ln if cur.parent != nil { if cur.parent.children[l] == cur { cur.parent.children[l] = lrn } else { cur.parent.children[r] = lrn } } lrn.children[l] = cur.children[l] lrn.children[l].parent = lrn lrn.children[l] = cur lrn.children[l].parent = lrn cur.children[l] = lrrn cur.children[l].parent = cur ln.size = getChildrenSumSize(ln) + 1 cur.size = getChildrenSumSize(cur) + 1 lrn.size = getChildrenSumSize(lrn) + 1 return lrn } func (tree *vbTree) rrotate3(cur *tNode) { const l = 0 const r = 1 // 1 right 0 left mov := cur.children[l] mov.value, cur.value = cur.value, mov.value //交换值达到, 相对位移 cur.children[r] = mov mov.size = 1 cur.children[l] = mov.children[l] cur.children[l].parent = cur mov.children[l] = nil mov.size = 1 } func (tree *vbTree) rrotate(cur *tNode) *tNode { const l = 0 const r = 1 // 1 right 0 left ln := cur.children[l] lrn := ln.children[r] // 待移到另一则的节点 if cur.parent != nil { if cur.parent.children[l] == cur { cur.parent.children[l] = ln } else { cur.parent.children[r] = ln } } ln.parent = cur.parent ln.children[r] = cur ln.children[r].parent = ln cur.children[l] = lrn if lrn != nil { cur.children[l].parent = cur } cur.size = getChildrenSumSize(cur) + 1 ln.size = getChildrenSumSize(ln) + 1 return ln } func (tree *vbTree) lrotate3(cur *tNode) { const l = 1 const r = 0 // 1 right 0 left mov := cur.children[l] mov.value, cur.value = cur.value, mov.value //交换值达到, 相对位移 cur.children[r] = mov mov.size = 1 cur.children[l] = mov.children[l] cur.children[l].parent = cur mov.children[l] = nil mov.size = 1 } func (tree *vbTree) lrotate(cur *tNode) *tNode { const l = 1 const r = 0 ln := cur.children[l] lrn := ln.children[r] // 待移到另一则的节点 if cur.parent != nil { if cur.parent.children[l] == cur { cur.parent.children[l] = ln } else { cur.parent.children[r] = ln } } ln.parent = cur.parent ln.children[r] = cur ln.children[r].parent = ln cur.children[l] = lrn if lrn != nil { cur.children[l].parent = cur } cur.size = getChildrenSumSize(cur) + 1 ln.size = getChildrenSumSize(ln) + 1 return ln } func getChildrenSumSize(cur *tNode) int { return getSize(cur.children[0]) + getSize(cur.children[1]) } func getChildrenSize(cur *tNode) (int, int) { return getSize(cur.children[0]), getSize(cur.children[1]) } func getSize(cur *tNode) int { if cur == nil { return 0 } return cur.size } func (tree *vbTree) fixSizeWithRemove(cur *tNode) { for cur != nil { cur.size-- if cur.size > 8 { ls, rs := getChildrenSize(cur) factor := cur.size / 10 // or factor = 1 if rs >= ls*2+factor || ls >= rs*2+factor { tree.fixSize(cur, ls, rs) } } cur = cur.parent } } func (tree *vbTree) fix3Size(cur *tNode, lefts, rigths int) { if lefts > rigths { l := cur.children[0] llsize, lrsize := getChildrenSize(l) if lrsize > llsize { tree.rlrotate3(cur) } else { tree.rrotate3(cur) } } else { r := cur.children[1] rlsize, rrsize := getChildrenSize(r) if rlsize > rrsize { tree.lrrotate3(cur) } else { tree.lrotate3(cur) } } } func (tree *vbTree) fixSize(cur *tNode, lefts, rigths int) *tNode { if lefts > rigths { l := cur.children[0] llsize, lrsize := getChildrenSize(l) if lrsize > llsize { log.Println("rlrotate") return tree.rlrotate(cur) } else { log.Println("rrotate") return tree.rrotate(cur) } } else { r := cur.children[1] rlsize, rrsize := getChildrenSize(r) if rlsize > rrsize { log.Println("lrrotate") return tree.lrrotate(cur) } else { log.Println("lrotate") return tree.lrotate(cur) } } } func insertNode(parent *tNode, childidx int, newn *tNode) { child := parent.children[childidx] parent.children[childidx] = newn newn.parent = parent // 如果是旋转 还需要把 newn.children[childidx] 转到children的紧邻 newn.children[childidx] = child } func replaceNodeNotRoot(oldn, newn *tNode) { if newn.parent == oldn { if oldn.children[0] == newn { oldn.children[0] = nil } else { oldn.children[1] = nil } } newn.children[0] = oldn.children[0] newn.children[1] = oldn.children[1] newn.parent = oldn.parent if oldn.parent.children[0] == oldn { oldn.parent.children[0] = newn } else { oldn.parent.children[1] = newn } } func replaceNodeMayRoot(oldn, newn *tNode) { if newn.parent == oldn { if oldn.children[0] == newn { oldn.children[0] = nil } else { oldn.children[1] = nil } } newn.children[0] = oldn.children[0] newn.children[1] = oldn.children[1] newn.parent = oldn.parent if oldn.parent != nil { if oldn.parent.children[0] == oldn { oldn.parent.children[0] = newn } else { oldn.parent.children[1] = newn } } } func tailReplaceNode(oldn, newn *tNode) { newn.children[0] = oldn.children[0] newn.children[1] = oldn.children[1] newn.parent = oldn.parent if oldn.parent != nil { if oldn.parent.children[0] == oldn { oldn.parent.children[0] = newn } else { oldn.parent.children[1] = newn } } } func output(node *tNode, prefix string, isTail bool, str *string) { if node.children[1] != nil { newPrefix := prefix if isTail { newPrefix += "│ " } else { newPrefix += " " } output(node.children[1], newPrefix, false, str) } *str += prefix if isTail { *str += "└── " } else { *str += "┌── " } *str += spew.Sprint(node.value) + "\n" if node.children[0] != nil { newPrefix := prefix if isTail { newPrefix += " " } else { newPrefix += "│ " } output(node.children[0], newPrefix, true, str) } } func outputfordebug(node *tNode, prefix string, isTail bool, str *string) { if node.children[1] != nil { newPrefix := prefix if isTail { newPrefix += "│ " } else { newPrefix += " " } outputfordebug(node.children[1], newPrefix, false, str) } *str += prefix if isTail { *str += "└── " } else { *str += "┌── " } suffix := "(" parentv := "" if node.parent == nil { parentv = "nil" } else { parentv = spew.Sprint(node.value) } suffix += parentv + "|" + spew.Sprint(node.size) + ")" *str += spew.Sprint(node.value) + suffix + "\n" if node.children[0] != nil { newPrefix := prefix if isTail { newPrefix += " " } else { newPrefix += "│ " } outputfordebug(node.children[0], newPrefix, true, str) } } func (tree *vbTree) debugString() string { str := "AVLTree\n" if tree.root == nil { return str + "nil" } outputfordebug(tree.root, "", true, &str) return str }